MonkeyCode Test Server
212.107.28.50:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
MonkeyCode Test Server ranking: what position does it hold?
Rank #15,481 over the last seven days in player hours: MonkeyCode Test Server, inside the top – of ranked servers.
Is MonkeyCode Test Server busy?
MonkeyCode Test Server is not online at the moment; its last appearance was 24 days 22 hours ago.
Server Tags
MonkeyCode Test Server tags: what do they indicate?
For MonkeyCode Test Server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): Game build number: 162929; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
MonkeyCode Test Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include MonkeyCode Test Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
What Rust version is MonkeyCode Test Server on?
On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of MonkeyCode Test Server?
Last seen 24 days 22 hours ago, MonkeyCode Test Server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 20 September 2026.
MonkeyCode Test Server location: where is it?
No region is published by MonkeyCode Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 212.107.28.50:28015 is its address.
Rules and Settings
MonkeyCode Test Server map: which one is it?
A procedural map is what MonkeyCode Test Server runs, generated by the game.
What are the settings and rules for MonkeyCode Test Server?
No gather rate appears in the name of MonkeyCode Test Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
On what schedule does MonkeyCode Test Server wipe?
Too few wipes are on record for MonkeyCode Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 41 days 6 hours.
Join Server
What is the process to join MonkeyCode Test Server?
Enter client.connect 212.107.28.50:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs162929- Build Game build number: 162929.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.