MonkeyCode Test Server
212.107.28.58:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of MonkeyCode Test Server?
Rank #15,502 over the last seven days in player hours: MonkeyCode Test Server, inside the top – of ranked servers.
What is the player count on MonkeyCode Test Server?
At this moment, MonkeyCode Test Server is offline, with the last sighting 28 days ago.
Server Tags
How should the tags on MonkeyCode Test Server be interpreted?
For MonkeyCode Test Server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does MonkeyCode Test Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include MonkeyCode Test Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
What Rust version is MonkeyCode Test Server on?
Rust network protocol 2633 and build 162929 on Linux is what MonkeyCode Test Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is MonkeyCode Test Server and is it online?
Offline now for MonkeyCode Test Server, last seen 28 days ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 14 September 2026, BestRustServers.xyz saw it for the first time.
MonkeyCode Test Server location: where is it?
No region is published by MonkeyCode Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 212.107.28.58:28015 is its address.
Rules & Map
MonkeyCode Test Server map: which one is it?
A procedural map is what MonkeyCode Test Server runs, generated by the game.
What rules and configuration does MonkeyCode Test Server have?
A gather rate is not given in the name MonkeyCode Test Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Schedule
MonkeyCode Test Server wipe schedule: what does it show?
Too few wipes are on record for MonkeyCode Test Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 40 days 16 hours.
How to Join
MonkeyCode Test Server joining: how is it done?
To connect, type client.connect 212.107.28.58:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs162929- Build Build 162929.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.