MonkeyCode Test Server
212.107.29.67:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
MonkeyCode Test Server ranking: what position does it hold?
In the top – of all ranked servers, MonkeyCode Test Server is #15,398 on player hours for the last seven days.
How many players are on MonkeyCode Test Server?
At this moment, MonkeyCode Test Server is offline, with the last sighting 26 days 15 hours ago.
Tags and Filters
What is the meaning of the tags on MonkeyCode Test Server?
Read by the game's server browser, the tags MonkeyCode Test Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs162929 (Build): Build 162929; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does MonkeyCode Test Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include MonkeyCode Test Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
What Rust version is MonkeyCode Test Server on?
On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is MonkeyCode Test Server and is it online?
Last seen 26 days 15 hours ago, MonkeyCode Test Server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 17 September 2026.
What is the location of MonkeyCode Test Server?
No region is published by MonkeyCode Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 212.107.29.67:28015 is its address.
Rules & Map
MonkeyCode Test Server map: which one is it?
A procedural map is what MonkeyCode Test Server runs, generated by the game.
MonkeyCode Test Server rules and settings: what are they?
No gather rate appears in the name of MonkeyCode Test Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. The server has VAC on.
Wipe Information
On what schedule does MonkeyCode Test Server wipe?
Too few wipes are on record for MonkeyCode Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 41 days 2 hours.
Join Server
How can I connect to MonkeyCode Test Server?
To connect, type client.connect 212.107.29.67:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs162929- Build Build 162929.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.