Magic World #2 - Modded 3x (No limit) Wipe 10.10
212.22.93.128:28014 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 06:36 UTC, in 3d 1h. Every 7 days 1 hours · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 10 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 3d 1hSat 17 Oct, 06:36 UTC
- 10d 3hSat 24 Oct, 07:42 UTC
- 17d 4hSat 31 Oct, 08:48 UTC
- 22d 14hThu 5 Nov, 19:00 UTCFW
- 24d 5hSat 7 Nov, 09:54 UTC
- 31d 6hSat 14 Nov, 11:00 UTC
- 38d 7hSat 21 Nov, 12:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 05:30 UTC 3d ago | 12 | – | running | 1 |
| Fri 2 Oct, 11:26 UTC 11d ago | 9 | halved by day 3 | 7.8 days | 1 |
| Fri 25 Sep, 13:15 UTC 18d ago | 9 | halved by day 5 | 6.9 days | 7 |
| Fri 18 Sep, 12:09 UTC 25d ago | 12 | halved by day 3 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Magic World #2 - Modded 3x (No limit) Wipe 10.10 ranking: what position does it hold?
Rank #2,649 over the last seven days in player hours: Magic World #2 - Modded 3x (No limit) Wipe 10.10, inside the top 12% of ranked servers.
What is the player count on Magic World #2 - Modded 3x (No limit) Wipe 10.10?
Magic World #2 - Modded 3x (No limit) Wipe 10.10: 0 players now, with 100 slots available. The average player count over the last seven days is 2, with a peak of 12. The busiest time in the last 48 hours was 12:00 UTC, when the average player count was 5.
Tags & Lists
How should the tags on Magic World #2 - Modded 3x (No limit) Wipe 10.10 be interpreted?
For Magic World #2 - Modded 3x (No limit) Wipe 10.10, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts30 (Group limit): 30 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Running build 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): A wipe each week; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; jp0 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Magic World #2 - Modded 3x (No limit) Wipe 10.10?
These BestRustServers.xyz lists include Magic World #2 - Modded 3x (No limit) Wipe 10.10: 3x Rust servers by live players and Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Server Overview
Magic World #2 - Modded 3x (No limit) Wipe 10.10 Rust version: which one?
On Windows, Magic World #2 - Modded 3x (No limit) Wipe 10.10 runs Rust network protocol 2634 and build 166586. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Magic World #2 - Modded 3x (No limit) Wipe 10.10?
Over 48 hours, it averaged 45 server fps; the lowest was 20. Buildings, deployables and the rest of the world accounted for up to 176,597 entities. The maximum memory used was 3,850 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Magic World #2 - Modded 3x (No limit) Wipe 10.10?
Magic World #2 - Modded 3x (No limit) Wipe 10.10 is currently online. According to its reported uptime, the last restart was about 2 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Magic World #2 - Modded 3x (No limit) Wipe 10.10 location: where is it?
No region is given by Magic World #2 - Modded 3x (No limit) Wipe 10.10. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.22.93.128:28014.
Rules & Map
What is the map on Magic World #2 - Modded 3x (No limit) Wipe 10.10?
On Magic World #2 - Modded 3x (No limit) Wipe 10.10, the map is procedural, size 4,000 with seed 3572108694, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Magic World #2 - Modded 3x (No limit) Wipe 10.10?
By its name, the gather rate is 3x on Magic World #2 - Modded 3x (No limit) Wipe 10.10. Up to 30 players per group. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
On what schedule does Magic World #2 - Modded 3x (No limit) Wipe 10.10 wipe?
Lately Magic World #2 - Modded 3x (No limit) Wipe 10.10 has wiped at intervals of about 7 days. Saturday 17 October at 06:36 UTC is when the next wipe is due. Its world dates from 3 days 23 hours. The tags state a weekly wipe cycle.
On Magic World #2 - Modded 3x (No limit) Wipe 10.10, what occurs on wipe day?
An average peak of 10 players was drawn by its recent wipes. 30 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 3.
Connect
How can I connect to Magic World #2 - Modded 3x (No limit) Wipe 10.10?
To connect, type client.connect 212.22.93.128:28014 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://magic-world.gamestores.app is its website.
Server tags
Published as mp100,ptrak,jp0,$r?,v2634,^w,gmrust,cs166586,ts30,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts30- Group limit 30 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Running build 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly A wipe each week.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Other
jp0- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.