WIN TEST SERVER
212.220.216.79:11111 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:22 UTC 9d ago | 1 | – | running | 1 |
| Wed 30 Sep, 04:12 UTC 14d ago | 1 | held half | 5.1 days | 0 |
| Tue 29 Sep, 15:24 UTC 15d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
WIN TEST SERVER ranking: what position does it hold?
Rank #5,454 over the last seven days in player hours: WIN TEST SERVER, inside the top 25% of ranked servers.
What is the player count on WIN TEST SERVER?
0 of 3 slots are filled on WIN TEST SERVER at the moment. The average player count over the last seven days is 0, with a peak of 1. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 1 players.
Tags and Filters
What is the meaning of the tags on WIN TEST SERVER?
The game's server browser reads these tags from WIN TEST SERVER: gmvanilla (Game mode): Survival in vanilla mode; mp3 (Max players): The server has 3 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
WIN TEST SERVER in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include WIN TEST SERVER: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is WIN TEST SERVER on?
The combination is Rust network protocol 2634 and build 167781 on Windows for WIN TEST SERVER. Joining requires the same protocol; Steam updates your game for you.
Is the performance on WIN TEST SERVER smooth?
Over 48 hours, it averaged 98 server fps; the lowest was 52. It held up to 131,064 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,101 MB. What players experience as lag is low fps combined with a rising entity count.
WIN TEST SERVER uptime and reliability: what are they?
At the moment, WIN TEST SERVER is up. According to its reported uptime, the last restart was about 11 hours ago. It was up 59% of the time over the last 7 full days, 99 of 168 hours. The first time BestRustServers.xyz saw it was on 14 September 2026.
What is the location of WIN TEST SERVER?
There is no region published by WIN TEST SERVER. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.220.216.79:11111.
Rules and Settings
WIN TEST SERVER map: which one is it?
A procedural map of size 4,300 and seed 17079025 is what WIN TEST SERVER runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called ВАЙП БЫЛ 9д НАЗАД on the map list.
What are the settings and rules for WIN TEST SERVER?
A gather rate is not given in the name WIN TEST SERVER. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Schedule
WIN TEST SERVER wipe schedule: what does it show?
The wipe times of WIN TEST SERVER are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 9 days 15 hours.
On WIN TEST SERVER, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 1 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
How to Join
What is the process to join WIN TEST SERVER?
Use the F1 console: client.connect 212.220.216.79:11111. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp3,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp3- Max players The server has 3 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.