CrazyRust Test Server
212.73.137.6:28017 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 09:46 UTC 8h ago | – | – | – | 1 |
| Tue 13 Oct, 21:38 UTC 20h ago | – | – | – | 0 |
| Tue 13 Oct, 11:42 UTC 1d ago | – | – | – | 0 |
| Tue 13 Oct, 04:35 UTC 1d ago | – | – | – | 0 |
| Mon 12 Oct, 23:15 UTC 1d ago | – | – | – | 0 |
| Mon 12 Oct, 22:06 UTC 1d ago | – | – | – | 0 |
| Sun 11 Oct, 22:30 UTC 2d ago | – | – | – | 0 |
| Tue 6 Oct, 09:08 UTC 8d ago | 1 | held half | 5.6 days | 1 |
| Thu 1 Oct, 17:50 UTCFW 12d ago | 1 | held half | 4.6 days | 0 |
| Tue 29 Sep, 18:10 UTC 14d ago | 1 | – | 2 days | 1 |
| Mon 28 Sep, 18:28 UTC 15d ago | – | – | – | 1 |
| Mon 28 Sep, 16:38 UTC 16d ago | – | – | – | 0 |
| Mon 28 Sep, 16:01 UTC 16d ago | – | – | – | 1 |
| Mon 28 Sep, 14:50 UTC 16d ago | 1 | – | 1.1 days | 0 |
| Sun 27 Sep, 15:20 UTC 17d ago | 1 | – | 1 days | 0 |
| Sat 26 Sep, 16:55 UTC 18d ago | 1 | – | 0.9 days | 0 |
| Thu 24 Sep, 04:54 UTC 20d ago | 2 | held half | 2.5 days | 0 |
| Wed 23 Sep, 05:35 UTC 21d ago | 2 | – | 1 days | 1 |
| Tue 22 Sep, 06:17 UTC 22d ago | 1 | – | 1 days | 1 |
| Mon 21 Sep, 21:44 UTC 22d ago | 1 | – | 0.4 days | 0 |
Similar servers
Quick answers
Player Count
What is the rank of CrazyRust Test Server?
In the top 29% of all ranked servers, CrazyRust Test Server is #6,353 on player hours for the last seven days.
Is CrazyRust Test Server busy?
The current player count for CrazyRust Test Server is 0, out of 40 slots. The average player count over the last seven days is 0, with a peak of 2. In the last 48 hours, 08:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
What is the meaning of the tags on CrazyRust Test Server?
Read by the game's server browser, the tags CrazyRust Test Server publishes are: gmrust (Game mode): Rust survival, standard; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does CrazyRust Test Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include CrazyRust Test Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
What Rust version is CrazyRust Test Server on?
On Linux, CrazyRust Test Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on CrazyRust Test Server smooth?
Over 48 hours, it averaged 239 server fps; the lowest was 214. It held up to 69,826 entities: everything from buildings to deployables in the world. Memory use peaked at 2,518 MB. What players experience as lag is low fps combined with a rising entity count.
CrazyRust Test Server uptime and reliability: what are they?
CrazyRust Test Server is currently online. The uptime it reports shows a restart roughly 10 minutes ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
CrazyRust Test Server location: where is it?
No region is given by CrazyRust Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 212.73.137.6:28017.
Rules & Map
Which map is used on CrazyRust Test Server?
Generated by the game, the map on CrazyRust Test Server is procedural, size 4,000, seed 671800176. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for CrazyRust Test Server?
No gather rate appears in the name of CrazyRust Test Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC: on.
Wipe Cycle
CrazyRust Test Server wipe schedule: what does it show?
A new world arrives on CrazyRust Test Server every few hours, and no wipe schedule is kept; those resets are not wipes.
How to Join
What is the process to join CrazyRust Test Server?
To connect, type client.connect 212.73.137.6:28017 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://srkhost.eu/.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players The server has 40 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.