Raiders of the Deep
213.133.102.113:28035 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTCFW 12d ago | 1 | – | running | 0 |
| Sun 20 Sep, 19:55 UTC 23d ago | 2 | held half | 10.9 days | 1 |
| Sat 19 Sep, 17:10 UTC 24d ago | 4 | – | 1.1 days | 1 |
| Thu 17 Sep, 17:45 UTC 26d ago | 3 | held half | 2 days | 2 |
| Wed 16 Sep, 18:38 UTC 27d ago | 3 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Raiders of the Deep sit in the rankings?
Over the last seven days, Raiders of the Deep ranks #7,312 in player hours, which is in the top 33% of ranked servers.
What is the player count on Raiders of the Deep?
Raiders of the Deep: 1 players now, with 40 slots available. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 10:00 UTC, when the average player count was 1.
Tags & Lists
How should the tags on Raiders of the Deep be interpreted?
The game's server browser reads these tags from Raiders of the Deep: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Slot count is 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; rustmaps (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Raiders of the Deep appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Raiders of the Deep are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Raiders of the Deep on?
The combination is Rust network protocol 2634 and build 167781 on Linux for Raiders of the Deep. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on Raiders of the Deep?
Over 48 hours, it averaged 226 server fps; the lowest was 147. It held up to 23,908 entities: everything from buildings to deployables in the world. The maximum memory used was 2,498 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is Raiders of the Deep and is it online?
Raiders of the Deep is currently online. According to its reported uptime, the last restart was about 2 hours ago. Over the past 7 full days, it was online 164 of 168 hours, 98% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Raiders of the Deep location: where is it?
No region is published by Raiders of the Deep. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 213.133.102.113:28035.
Settings & Map
Raiders of the Deep map: which one is it?
Custom map, size 3,000: that is what Raiders of the Deep runs. Its map file is published, so you can download it from this page.
What are the settings and rules for Raiders of the Deep?
The name Raiders of the Deep carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Schedule
When does Raiders of the Deep wipe?
The wipe times of Raiders of the Deep are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 12 days 14 hours.
On Raiders of the Deep, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 22 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Join Server
What is the process to join Raiders of the Deep?
Enter client.connect 213.133.102.113:28035 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://dauerdrauf.com/ is its website.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z,rustmaps
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players Slot count is 40.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Other
rustmaps- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.