Local Staging Test
213.193.252.202:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Local Staging Test?
In the top 70% of all ranked servers, Local Staging Test is #16,608 on player hours for the last seven days.
How many players are on Local Staging Test?
At this moment, Local Staging Test is offline, with the last sighting 12 days 22 hours ago.
Tags & Lists
What is the meaning of the tags on Local Staging Test?
For Local Staging Test, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166427 (Build): Build 166427; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Local Staging Test in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Local Staging Test are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Local Staging Test on?
Rust network protocol 2634 and build 166427 on Windows is what Local Staging Test uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Local Staging Test and is it online?
Offline now for Local Staging Test, last seen 12 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 1 October 2026.
Where can Local Staging Test be found?
There is no region published by Local Staging Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 213.193.252.202:28015.
Settings & Map
Which map is used on Local Staging Test?
A procedural map is what Local Staging Test runs, generated by the game.
What rules and configuration does Local Staging Test have?
The name Local Staging Test carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Cycle
On what schedule does Local Staging Test wipe?
Too few wipes are on record for Local Staging Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 13 days 11 hours.
Connect
How can I connect to Local Staging Test?
To connect, type client.connect 213.193.252.202:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166427- Build Build 166427.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.