4Netplayers Rust Server
213.202.226.109:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
4Netplayers Rust Server ranking: what position does it hold?
Over the last seven days, 4Netplayers Rust Server ranks #15,929 in player hours, which is in the top 72% of ranked servers.
Is 4Netplayers Rust Server busy?
4Netplayers Rust Server is not online at the moment; its last appearance was 34 hours ago. The seven-day average player count stands at 0.
Tags & Lists
4Netplayers Rust Server tags: what do they indicate?
For 4Netplayers Rust Server, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167231 (Build): Game build number: 167231; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does 4Netplayers Rust Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include 4Netplayers Rust Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
4Netplayers Rust Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167231 on Linux for 4Netplayers Rust Server. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on 4Netplayers Rust Server smooth?
For the past 48 hours, server fps averaged 29, never dropping below 28. Buildings, deployables and the rest of the world accounted for up to 45,406 entities. At its highest, memory usage was 2,364 MB. What players experience as lag is low fps combined with a rising entity count.
4Netplayers Rust Server uptime and reliability: what are they?
Last seen 34 hours ago, 4Netplayers Rust Server is currently offline. The uptime it reports shows a restart roughly 4 days 7 hours ago. It was up 80% of the time over the last 7 full days, 135 of 168 hours. The first time BestRustServers.xyz saw it was on 2 October 2026.
4Netplayers Rust Server location: where is it?
No region is published by 4Netplayers Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 213.202.226.109:28015 is its address.
Rules & Map
What is the map on 4Netplayers Rust Server?
Generated by the game, the map on 4Netplayers Rust Server is procedural, size 3,000, seed 1234567890. View it on RustMaps from this page: identical size and seed produce an identical map.
4Netplayers Rust Server rules and settings: what are they?
No gather rate appears in the name of 4Netplayers Rust Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Information
On what schedule does 4Netplayers Rust Server wipe?
Too few wipes are on record for 4Netplayers Rust Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 12 days 7 hours.
Join Server
4Netplayers Rust Server joining: how is it done?
Enter client.connect 213.202.226.109:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167231- Build Game build number: 167231.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.