ProCelle Testing
213.32.27.215:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of ProCelle Testing?
Over the last seven days, ProCelle Testing ranks #11,698 in player hours, which is in the top 53% of ranked servers.
How many players are on ProCelle Testing?
ProCelle Testing: 0 players now, with 40 slots available. The seven-day average player count stands at 0, and the highest point was 1.
Server Tags
How should the tags on ProCelle Testing be interpreted?
For ProCelle Testing, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does ProCelle Testing appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include ProCelle Testing are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server Information
ProCelle Testing Rust version: which one?
On Linux, ProCelle Testing runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of ProCelle Testing?
ProCelle Testing is currently online. It was up 100% of the time over the last 4 full days, 96 of 96 hours. It was first seen by BestRustServers.xyz on 10 October 2026.
Where can ProCelle Testing be found?
There is no region published by ProCelle Testing. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 213.32.27.215:28015.
Rules and Settings
What is the map on ProCelle Testing?
Generated by the game, the map on ProCelle Testing is procedural.
What are the settings and rules for ProCelle Testing?
The name ProCelle Testing carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. The server has VAC on.
Wipe Information
When does ProCelle Testing wipe?
Too few wipes are on record for ProCelle Testing to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 4 days 10 hours.
Connect
How can I connect to ProCelle Testing?
Enter client.connect 213.32.27.215:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slots: 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.