WIP10x Test
216.225.151.24:26985 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 9.8 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 17:06 UTC 2d ago | 1 | – | running | 0 |
| Sun 11 Oct, 17:25 UTC 3d ago | 2 | – | 1 days | 0 |
| Thu 1 Oct, 23:15 UTCFW 12d ago | 1 | halved by day 3 | 9.8 days | 0 |
| Mon 14 Sep, 21:48 UTC 30d ago | 2 | held half | 17.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does WIP10x Test sit in the rankings?
Over the last seven days, WIP10x Test ranks #6,934 in player hours, which is in the top 31% of ranked servers.
What is the player count on WIP10x Test?
0 of 40 slots are filled on WIP10x Test at the moment. Averaged across the last seven days: 0 players, peaking at 2. In the last 48 hours, 01:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
What is the meaning of the tags on WIP10x Test?
For WIP10x Test, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does WIP10x Test appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include WIP10x Test: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
WIP10x Test Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Linux for WIP10x Test. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on WIP10x Test smooth?
For the past 48 hours, server fps averaged 112, never dropping below 9. The entity count reached 141,251, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,562 MB. What players experience as lag is low fps combined with a rising entity count.
WIP10x Test uptime and reliability: what are they?
At the moment, WIP10x Test is up. About 21 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of WIP10x Test?
No region is given by WIP10x Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 216.225.151.24:26985 is its address.
Settings & Map
WIP10x Test map: which one is it?
A procedural map of size 4,500 and seed 1 is what WIP10x Test runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called Custom Map on the map list.
What rules and configuration does WIP10x Test have?
The name WIP10x Test carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
When does WIP10x Test wipe?
No next wipe can be predicted for WIP10x Test, which wipes at irregular times. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 2 days 5 hours.
What happens on wipe day on WIP10x Test?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. When it fell, the crowd dropped under half by day 3.
Connect
What is the process to join WIP10x Test?
Use the F1 console: client.connect 216.225.151.24:26985. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players Slots: 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.