pllm-test-1
216.243.220.242:28115 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
pllm-test-1 ranking: what position does it hold?
Over the last seven days, pllm-test-1 ranks #15,886 in player hours, which is in the top 72% of ranked servers.
Is pllm-test-1 busy?
At this moment, pllm-test-1 is offline, with the last sighting 2 days 9 hours ago. The seven-day average player count stands at 0.
Tags & Lists
How should the tags on pllm-test-1 be interpreted?
For pllm-test-1, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
pllm-test-1 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include pllm-test-1: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
pllm-test-1 Rust version: which one?
On Linux, pllm-test-1 runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of pllm-test-1?
Last seen 2 days 9 hours ago, pllm-test-1 is currently offline. Over the past 2 full days, it was online 2 of 48 hours, 4% of the time. On 12 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of pllm-test-1?
There is no region published by pllm-test-1. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 216.243.220.242:28115.
Settings & Map
pllm-test-1 map: which one is it?
Procedural map: that is what pllm-test-1 runs, and it is generated by the game.
What are the settings and rules for pllm-test-1?
No gather rate appears in the name of pllm-test-1. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. The server has VAC on.
Wipe Schedule
pllm-test-1 wipe schedule: what does it show?
The record holds too few wipes for pllm-test-1 to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 2 days 10 hours.
How to Join
pllm-test-1 joining: how is it done?
Enter client.connect 216.243.220.242:28115 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players The server has 4 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.