RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02
NA 216.244.65.251:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 8h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTCFW 13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 ranking: what position does it hold?
RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 ranks #1,528 in North America and #15,729 overall on player hours over the last seven days, in the top 71% of ranked servers.
How many players are on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: 0 players now, with 50 slots available. The average player count over the last seven days is 0, with a peak of 1.
Tags & Lists
How should the tags on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 be interpreted?
For RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, the game's server browser reads the following tags: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): In the server browser it appears under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
These BestRustServers.xyz lists include RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 on?
On Linux, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
Its average server fps over the last 48 hours was 30, with a low of 26. The entity count reached 78,541, covering buildings, deployables and all other world objects. The maximum memory used was 4,931 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 and is it online?
At the moment, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is up. The uptime it reports shows a restart roughly 13 days 14 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 location: where is it?
In North America, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 216.244.65.251:28015 is its address.
Settings & Map
What is the map on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
Generated by the game, the map on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is procedural, size 3,750, seed 255308939. View it on RustMaps from this page: identical size and seed produce an identical map. Called RustWorld SEA1 on the map list.
What are the settings and rules for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
No gather rate appears in the name of RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Cycle
RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 wipe schedule: what does it show?
RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 13 days 16 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
The average busiest point of its recent wipes was 2 players. 32 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
To connect, type client.connect 216.244.65.251:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at http://www.rustworld.cc/.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs166494,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.