RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
216.39.240.13:28018 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 13:51 UTC, in 1d 17h. Every Friday at 13:51 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 33% else halves by day 5
Coming wipes
- 1d 17hFri 16 Oct, 13:51 UTC
- 8d 17hFri 23 Oct, 13:51 UTC
- 15d 17hFri 30 Oct, 13:51 UTC
- 21d 22hThu 5 Nov, 19:00 UTCFW
- 22d 17hFri 6 Nov, 13:51 UTC
- 29d 17hFri 13 Nov, 13:51 UTC
- 36d 17hFri 20 Nov, 13:51 UTC
- 43d 17hFri 27 Nov, 13:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:51 UTC 5d ago | 7 | – | running | 3 |
| Thu 1 Oct, 18:03 UTCFW 13d ago | 7 | halved by day 6 | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC 19d ago | 8 | halved by day 4 | 6.1 days | 1 |
| Fri 18 Sep, 14:02 UTC 26d ago | 6 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Rank #2,722 over the last seven days in player hours: RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], inside the top 12% of ranked servers.
What is the player count on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The current player count for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is 1, out of 101 slots. Averaged across the last seven days: 1 players, peaking at 7. In the last 48 hours, 21:00 UTC saw the highest activity, with an average of 3 players.
Server Tags
What is the meaning of the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser reads these tags from RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Survival as standard in Rust; mp101 (Max players): Slots: 101; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^w (Weekly): Wipes happen weekly; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): PvE: the world provides the danger, not other players; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers with a gather rate over 10x, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers: zombie, undead and infected. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Server Information
What Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?
On Linux, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Its average server fps over the last 48 hours was 30, with a low of 26. Buildings, deployables and the rest of the world accounted for up to 149,998 entities. At its highest, memory usage was 4,822 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
At the moment, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is up. About 9 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] be found?
No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 216.39.240.13:28018 is its address.
Rules and Settings
Which map is used on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of size 4,500 and seed 11280 is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named hellfires_tv.
What are the settings and rules for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
1000x gather: that is the rate RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] states in its name. No group limit is stated; the game's default of 8 players applies. It runs roleplay, jobs, towns and rules for roleplay. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. VAC protection is on.
Wipe Information
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe schedule: what does it show?
Wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run every Friday at 13:51 UTC. Due next is a wipe on Friday 16 October at 13:51 UTC. The current world has been running since 5 days 6 hours. Its tags list a wipe schedule of one week.
What happens on wipe day on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
An average peak of 7 players was drawn by its recent wipes. 30 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 33% of recent wipes. When it fell, the crowd dropped under half by day 5.
Connect
What is the process to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 216.39.240.13:28018 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://rust-gaming-nation.com/ is its website.
Server tags
Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp101- Max players Slots: 101.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly Wipes happen weekly.
Gameplay
^r- Roleplay Listed as a roleplay server.
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.