RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
216.39.240.13:28068 checked 21m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 13:52 UTC, in 1d 15h. Every Friday at 13:52 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 67% else halves by day 3
Coming wipes
- 1d 15hFri 16 Oct, 13:52 UTC
- 8d 15hFri 23 Oct, 13:52 UTC
- 15d 15hFri 30 Oct, 13:52 UTC
- 21d 20hThu 5 Nov, 19:00 UTCFW
- 22d 15hFri 6 Nov, 13:52 UTC
- 29d 15hFri 13 Nov, 13:52 UTC
- 36d 15hFri 20 Nov, 13:52 UTC
- 43d 15hFri 27 Nov, 13:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:52 UTC 5d ago | 7 | – | running | 1 |
| Thu 1 Oct, 18:11 UTCFW 13d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:11 UTC 19d ago | 7 | halved by day 3 | 6.1 days | 3 |
| Fri 18 Sep, 14:04 UTC 26d ago | 6 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] ranking: what position does it hold?
Over the last seven days, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] ranks #2,294 in player hours, which is in the top 10% of ranked servers.
How many players are on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: 3 players now, with 101 slots available. The seven-day average player count stands at 2, and the highest point was 8. The busiest time in the last 48 hours was 19:00 UTC, when the average player count was 4.
Tags & Lists
How should the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] be interpreted?
The game's server browser reads these tags from RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Standard survival gameplay; mp101 (Max players): Slots: 101; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipes happen weekly; ^r (Roleplay): This server is for roleplay; ^p (PvE): PvE: the world provides the danger, not other players; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers with a gather rate over 10x, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers: zombie, undead and infected. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Server Information
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] Rust version: which one?
On Linux, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] smooth?
Its average server fps over the last 48 hours was 28, with a low of 1. The entity count reached 155,528, covering buildings, deployables and all other world objects. Memory use peaked at 5,168 MB. What players experience as lag is low fps combined with a rising entity count.
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] uptime and reliability: what are they?
The server is online: RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. According to its reported uptime, the last restart was about 11 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
There is no region published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.39.240.13:28068.
Rules & Map
Which map is used on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of size 4,500 and seed 1678883711 is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named fantomasx.
What are the settings and rules for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
By its name, the gather rate is 1000x on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. The default cap of 8 players per group is in force. It runs roleplay, roleplay with towns, jobs and rules. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. The server has VAC on.
Wipe Information
On what schedule does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?
The wipe rhythm of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:52 UTC. Friday 16 October at 13:52 UTC is when the next wipe is due. The world in play was made 5 days 8 hours. Its tags list a wipe schedule of one week.
On RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], what occurs on wipe day?
An average peak of 7 players was drawn by its recent wipes. 32 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 67% of recent wipes. When it fell, the crowd dropped under half by day 3.
Connect
How can I connect to RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 216.39.240.13:28068 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://rust-gaming-nation.com/ is its website.
Server tags
Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp101- Max players Slots: 101.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipes happen weekly.
Gameplay
^r- Roleplay This server is for roleplay.
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.