RustCommerce-POC-Inbound
217.119.77.167:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 15.1 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 12:28 UTC 18d ago | 0 | – | running | 0 |
| Fri 11 Sep, 09:03 UTC 33d ago | – | – | 15.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
RustCommerce-POC-Inbound ranking: what position does it hold?
In the top 72% of all ranked servers, RustCommerce-POC-Inbound is #16,841 on player hours for the last seven days.
What is the player count on RustCommerce-POC-Inbound?
RustCommerce-POC-Inbound is not online at the moment; its last appearance was 17 days 19 hours ago.
Tags & Lists
RustCommerce-POC-Inbound tags: what do they indicate?
For RustCommerce-POC-Inbound, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs163207 (Build): Build 163207; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
RustCommerce-POC-Inbound in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include RustCommerce-POC-Inbound: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
RustCommerce-POC-Inbound Rust version: which one?
On Linux, RustCommerce-POC-Inbound runs Rust network protocol 2633 and build 163207. Joining requires the same protocol; Steam updates your game for you.
RustCommerce-POC-Inbound uptime and reliability: what are they?
Last seen 17 days 19 hours ago, RustCommerce-POC-Inbound is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 18 September 2026, BestRustServers.xyz saw it for the first time.
Where can RustCommerce-POC-Inbound be found?
No region is given by RustCommerce-POC-Inbound. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 217.119.77.167:28015 is its address.
Settings & Map
What is the map on RustCommerce-POC-Inbound?
A procedural map is what RustCommerce-POC-Inbound runs, generated by the game.
RustCommerce-POC-Inbound rules and settings: what are they?
The name RustCommerce-POC-Inbound carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Information
When does RustCommerce-POC-Inbound wipe?
Too few wipes are on record for RustCommerce-POC-Inbound to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 18 days 3 hours.
What happens on wipe day on RustCommerce-POC-Inbound?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join RustCommerce-POC-Inbound?
To connect, type client.connect 217.119.77.167:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players The server has 1 slots.
ts8- Group limit Default team size: 8.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs163207- Build Build 163207.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.