MiniCore Dev
217.217.244.22:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of MiniCore Dev?
Rank #16,699 over the last seven days in player hours: MiniCore Dev, inside the top 70% of ranked servers.
How many players are on MiniCore Dev?
The server MiniCore Dev is currently offline; it was last seen 13 days 13 hours ago.
Server Tags
What is the meaning of the tags on MiniCore Dev?
The game's server browser reads these tags from MiniCore Dev: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
MiniCore Dev in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include MiniCore Dev are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
What Rust version is MiniCore Dev on?
The combination is Rust network protocol 2633 and build 165217 on Windows for MiniCore Dev. Joining requires the same protocol; Steam updates your game for you.
MiniCore Dev uptime and reliability: what are they?
Last seen 13 days 13 hours ago, MiniCore Dev is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 30 September 2026, BestRustServers.xyz saw it for the first time.
Where can MiniCore Dev be found?
There is no region published by MiniCore Dev. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 217.217.244.22:28015 is its address.
Rules and Settings
MiniCore Dev map: which one is it?
A procedural map is what MiniCore Dev runs, generated by the game.
MiniCore Dev rules and settings: what are they?
The name MiniCore Dev carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. The server has VAC on.
Wipe Information
On what schedule does MiniCore Dev wipe?
Too few wipes are on record for MiniCore Dev to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 14 days 18 hours.
Connect
How can I connect to MiniCore Dev?
Enter client.connect 217.217.244.22:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.