Test
217.60.240.126:25570 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 9.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:32 UTCFW 13d ago | 0 | – | running | 0 |
| Mon 28 Sep, 17:53 UTC 16d ago | 4 | held half | 3 days | 0 |
| Sun 13 Sep, 12:14 UTC 31d ago | 1 | halved by day 1 | 15.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Test ranking: what position does it hold?
Rank #15,917 over the last seven days in player hours: Test, inside the top 69% of ranked servers.
What is the player count on Test?
The server Test is currently offline; it was last seen 13 days 2 hours ago.
Tags & Lists
How should the tags on Test be interpreted?
Read by the game's server browser, the tags Test publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Test appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Test: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Test Rust version: which one?
The combination is Rust network protocol 2634 and build 166494 on Linux for Test. Steam updates your game automatically, but it needs to match the protocol to join.
Test uptime and reliability: what are they?
Offline now for Test, last seen 13 days 2 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Test?
No region is given by Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 217.60.240.126:25570.
Rules and Settings
What is the map on Test?
Generated by the game, the map on Test is procedural.
What rules and configuration does Test have?
A gather rate is not given in the name Test. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
On what schedule does Test wipe?
No next wipe can be predicted for Test, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 13 days 16 hours.
What happens on wipe day on Test?
The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
Connect
What is the process to join Test?
Enter client.connect 217.60.240.126:25570 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Running build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.