Rust Test
217.77.1.118:25565 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:20 UTC 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Rust Test sit in the rankings?
Over the last seven days, Rust Test ranks #15,918 in player hours, which is in the top 72% of ranked servers.
What is the player count on Rust Test?
Rust Test: 0 players now, with 100 slots available. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on Rust Test be interpreted?
For Rust Test, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Rust Test?
These BestRustServers.xyz lists include Rust Test: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Rust Test Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what Rust Test uses. Joining requires the same protocol; Steam updates your game for you.
Rust Test performance: is it smooth?
Over 48 hours, it averaged 51 server fps; the lowest was 24. Buildings, deployables and the rest of the world accounted for up to 49,138 entities. The maximum memory used was 1,799 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Rust Test?
At the moment, Rust Test is up. According to its reported uptime, the last restart was about 15 hours ago. Over the past 7 full days, it was online 158 of 168 hours, 94% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Rust Test?
No region is given by Rust Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 217.77.1.118:25565.
Settings & Map
Which map is used on Rust Test?
Generated by the game, the map on Rust Test is procedural, size 3,000, seed 1321362921. On RustMaps, from this page, the same size and seed show the same map.
Rust Test rules and settings: what are they?
A gather rate is not given in the name Rust Test. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is off.
Wipe Schedule
On what schedule does Rust Test wipe?
Too few wipes are on record for Rust Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 11 days 16 hours.
What happens on wipe day on Rust Test?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join Rust Test?
Use the F1 console: client.connect 217.77.1.118:25565. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.