MoonRust [261 Devblog]
217.87.231.46:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:37 UTC 10d ago | 0 | – | running | 0 |
| Fri 2 Oct, 15:39 UTC 11d ago | 0 | – | 0.8 days | 0 |
| Fri 2 Oct, 07:07 UTC 11d ago | 0 | – | 0.4 days | 0 |
| Thu 1 Oct, 06:34 UTC 12d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does MoonRust [261 Devblog] sit in the rankings?
Over the last seven days, MoonRust [261 Devblog] ranks #15,962 in player hours, which is in the top 71% of ranked servers.
What is the player count on MoonRust [261 Devblog]?
MoonRust [261 Devblog] is not online at the moment; its last appearance was 8 days 8 hours ago.
Tags and Filters
How should the tags on MoonRust [261 Devblog] be interpreted?
Read by the game's server browser, the tags MoonRust [261 Devblog] publishes are: gmrust (Game mode): Rust survival, standard; mp25 (Max players): Slots: 25; v2332 (Protocol): Game protocol 2332; the same version is required to join; ptrak (Networking): Network layer: RakNet, the standard; oxide (Oxide): Uses Oxide (uMod) for plugins; modded (Modded): Under Modded, because plugins or settings modify play; h955eb6e7 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag; stok (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain MoonRust [261 Devblog]?
The BestRustServers.xyz lists that include MoonRust [261 Devblog] are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Last wipe: In the last 2 weeks.
Server Details
What Rust version is MoonRust [261 Devblog] on?
On Windows, MoonRust [261 Devblog] runs Rust network protocol 2332. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of MoonRust [261 Devblog]?
Offline now for MoonRust [261 Devblog], last seen 8 days 8 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 30 September 2026, BestRustServers.xyz saw it for the first time.
MoonRust [261 Devblog] location: where is it?
No region is given by MoonRust [261 Devblog]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 217.87.231.46:28015 is its address.
Rules & Map
MoonRust [261 Devblog] map: which one is it?
Generated by the game, the map on MoonRust [261 Devblog] is procedural.
What rules and configuration does MoonRust [261 Devblog] have?
No gather rate appears in the name of MoonRust [261 Devblog]. The server does not publish a group limit. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. VAC: on.
Wipe Information
MoonRust [261 Devblog] wipe schedule: what does it show?
The wipe times of MoonRust [261 Devblog] are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 10 days 11 hours.
On MoonRust [261 Devblog], what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join MoonRust [261 Devblog]?
Use the F1 console: client.connect 217.87.231.46:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust- Game mode Rust survival, standard.
mp25- Max players Slots: 25.
v2332- Protocol Game protocol 2332; the same version is required to join.
ptrak- Networking Network layer: RakNet, the standard.
Mods and access
oxide- Oxide Uses Oxide (uMod) for plugins.
modded- Modded Under Modded, because plugins or settings modify play.
Other
h955eb6e7- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
stok- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.