Junichi & Saki PVE
218.40.83.125:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.5 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 04:35 UTC 21d ago | 1 | – | running | 1 |
| Sat 19 Sep, 17:26 UTC 24d ago | 2 | held half | 2.5 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Junichi & Saki PVE?
In the top 61% of all ranked servers, Junichi & Saki PVE is #14,558 on player hours for the last seven days.
Is Junichi & Saki PVE busy?
The server Junichi & Saki PVE is currently offline; it was last seen 16 days 8 hours ago.
Tags and Filters
Junichi & Saki PVE tags: what do they indicate?
The game's server browser reads these tags from Junichi & Saki PVE: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Slot count is 4; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs164530 (Build): Game build number: 164530; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^p (PvE): No player combat—the environment is the danger; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Junichi & Saki PVE in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Junichi & Saki PVE: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Details
Junichi & Saki PVE Rust version: which one?
Rust network protocol 2633 and build 164530 on Windows is what Junichi & Saki PVE uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Junichi & Saki PVE uptime and reliability: what are they?
Offline now for Junichi & Saki PVE, last seen 16 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 18 September 2026, BestRustServers.xyz saw it for the first time.
Junichi & Saki PVE location: where is it?
No region is given by Junichi & Saki PVE. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 218.40.83.125:28015 is its address.
Settings & Map
Junichi & Saki PVE map: which one is it?
Generated by the game, the map on Junichi & Saki PVE is procedural.
What are the settings and rules for Junichi & Saki PVE?
The name Junichi & Saki PVE carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. VAC: on.
Wipe Schedule
Junichi & Saki PVE wipe schedule: what does it show?
Junichi & Saki PVE's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 21 days 16 hours.
What happens on wipe day on Junichi & Saki PVE?
An average peak of 2 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
How to Join
Junichi & Saki PVE joining: how is it done?
Enter client.connect 218.40.83.125:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players Slot count is 4.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs164530- Build Game build number: 164530.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.