MORU RustServer s1
220.158.16.162:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:24 UTC 11d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:48 UTCFW 11d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of MORU RustServer s1?
In the top 22% of all ranked servers, MORU RustServer s1 is #4,895 on player hours for the last seven days.
How many players are on MORU RustServer s1?
MORU RustServer s1: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players, peaking at 2. In the last 48 hours, 15:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
What is the meaning of the tags on MORU RustServer s1?
The game's server browser reads these tags from MORU RustServer s1: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
MORU RustServer s1 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include MORU RustServer s1: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is MORU RustServer s1 on?
Rust network protocol 2634 and build 166494 on Linux is what MORU RustServer s1 uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on MORU RustServer s1 smooth?
For the past 48 hours, server fps averaged 113, never dropping below 49. The entity count reached 87,312, covering buildings, deployables and all other world objects. Memory use peaked at 3,616 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is MORU RustServer s1 and is it online?
The server is online: MORU RustServer s1. The uptime it reports shows a restart roughly 21 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
MORU RustServer s1 location: where is it?
There is no region published by MORU RustServer s1. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 220.158.16.162:28015.
Rules & Map
What is the map on MORU RustServer s1?
On MORU RustServer s1, the map is procedural, size 4,500 with seed 19686, generated by the game. On RustMaps, from this page, the same size and seed show the same map. The map is named Custom Map.
What rules and configuration does MORU RustServer s1 have?
The name MORU RustServer s1 carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Schedule
On what schedule does MORU RustServer s1 wipe?
MORU RustServer s1's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 11 days 12 hours.
On MORU RustServer s1, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 10 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join MORU RustServer s1?
To connect, type client.connect 220.158.16.162:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.