[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases
EU 23.111.240.211:28310 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence
- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 22d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:52 UTCFW 12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases ranking: what position does it hold?
Player hours over the last seven days place [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases at #1,677 in Europe, and at #5,227 in the top 23% of ranked servers.
How many players are on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players, peaking at 2. In the last 48 hours, 13:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases tags: what do they indicate?
Read by the game's server browser, the tags [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167231 (Build): Game build number: 167231; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EU (Europe): In the server browser it appears under Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases are: Rust servers in Europe, Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases Rust version: which one?
The combination is Rust network protocol 2634 and build 167231 on Windows for [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. Steam updates your game automatically, but it needs to match the protocol to join.
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases performance: is it smooth?
For the past 48 hours, server fps averaged 57, never dropping below 7. Buildings, deployables and the rest of the world accounted for up to 93,538 entities. Memory use peaked at 4,340 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases and is it online?
At the moment, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is up. According to its reported uptime, the last restart was about 12 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases be found?
With its EU tag, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases lists itself in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.111.240.211:28310.
Rules and Settings
Which map is used on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
A procedural map of size 4,500 and seed 524973656 is what [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Hollandia.
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases rules and settings: what are they?
The name [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Information
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipe schedule: what does it show?
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 12 days 17 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Across its recent wipes, the busiest point averaged 5 players. 1 hours after the latest wipe, the crowd hit its peak.
How to Join
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases joining: how is it done?
To connect, type client.connect 23.111.240.211:28310 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://discord.com/invite/eTfVDU7xPC.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167231- Build Game build number: 167231.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.