Project Plagued | Flying Car LOCAL TEST
24.45.218.201:29885 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Project Plagued | Flying Car LOCAL TEST ranking: what position does it hold?
Over the last seven days, Project Plagued | Flying Car LOCAL TEST ranks #15,385 in player hours, which is in the top 70% of ranked servers.
What is the player count on Project Plagued | Flying Car LOCAL TEST?
Project Plagued | Flying Car LOCAL TEST: 0 players now, with 4 slots available. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 07:00 UTC saw the highest activity, with an average of 0 players.
Tags and Filters
How should the tags on Project Plagued | Flying Car LOCAL TEST be interpreted?
Read by the game's server browser, the tags Project Plagued | Flying Car LOCAL TEST publishes are: gmrust (Game mode): Rust survival, standard; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Project Plagued | Flying Car LOCAL TEST in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Project Plagued | Flying Car LOCAL TEST: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
What Rust version is Project Plagued | Flying Car LOCAL TEST on?
The combination is Rust network protocol 2634 and build 167398 on Windows for Project Plagued | Flying Car LOCAL TEST. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Project Plagued | Flying Car LOCAL TEST?
Project Plagued | Flying Car LOCAL TEST is currently online. The first time BestRustServers.xyz saw it was on 15 October 2026.
What is the location of Project Plagued | Flying Car LOCAL TEST?
No region is given by Project Plagued | Flying Car LOCAL TEST. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 24.45.218.201:29885 is its address.
Rules & Map
Project Plagued | Flying Car LOCAL TEST rules and settings: what are they?
No gather rate appears in the name of Project Plagued | Flying Car LOCAL TEST. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Information
When does Project Plagued | Flying Car LOCAL TEST wipe?
Project Plagued | Flying Car LOCAL TEST's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 4 hours.
How to Join
Project Plagued | Flying Car LOCAL TEST joining: how is it done?
Use the F1 console: client.connect 24.45.218.201:29885. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp4- Max players Slots: 4.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.