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52,435 players on 11,544 servers

Online #15,385

Project Plagued | Flying Car LOCAL TEST

24.45.218.201:29885 checked 10m ago

moddedoxide

Players

Now0/4
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeakWipe
00.250.50.75107:0008:0009:0010:00Wiped Thu 15 Oct, 07:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
115/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
84/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
19/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average
3/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average
31/700

Quick answers

from the figures on this page

Player Count

Project Plagued | Flying Car LOCAL TEST ranking: what position does it hold?

Over the last seven days, Project Plagued | Flying Car LOCAL TEST ranks #15,385 in player hours, which is in the top 70% of ranked servers.

What is the player count on Project Plagued | Flying Car LOCAL TEST?

Project Plagued | Flying Car LOCAL TEST: 0 players now, with 4 slots available. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 07:00 UTC saw the highest activity, with an average of 0 players.

Tags and Filters

How should the tags on Project Plagued | Flying Car LOCAL TEST be interpreted?

Read by the game's server browser, the tags Project Plagued | Flying Car LOCAL TEST publishes are: gmrust (Game mode): Rust survival, standard; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Project Plagued | Flying Car LOCAL TEST in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include Project Plagued | Flying Car LOCAL TEST: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server Details

What Rust version is Project Plagued | Flying Car LOCAL TEST on?

The combination is Rust network protocol 2634 and build 167398 on Windows for Project Plagued | Flying Car LOCAL TEST. Joining requires the same protocol; Steam updates your game for you.

What is the uptime and reliability of Project Plagued | Flying Car LOCAL TEST?

Project Plagued | Flying Car LOCAL TEST is currently online. The first time BestRustServers.xyz saw it was on 15 October 2026.

What is the location of Project Plagued | Flying Car LOCAL TEST?

No region is given by Project Plagued | Flying Car LOCAL TEST. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 24.45.218.201:29885 is its address.

Rules & Map

Project Plagued | Flying Car LOCAL TEST rules and settings: what are they?

No gather rate appears in the name of Project Plagued | Flying Car LOCAL TEST. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.

Wipe Information

When does Project Plagued | Flying Car LOCAL TEST wipe?

Project Plagued | Flying Car LOCAL TEST's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 4 hours.

How to Join

Project Plagued | Flying Car LOCAL TEST joining: how is it done?

Use the F1 console: client.connect 24.45.218.201:29885. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp4
Max players Slots: 4.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build Running build 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.