Brett's Rust Development Server
24.60.0.80:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:25 UTC 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Brett's Rust Development Server ranking: what position does it hold?
Over the last seven days, Brett's Rust Development Server ranks #15,961 in player hours, which is in the top 71% of ranked servers.
Is Brett's Rust Development Server busy?
At this moment, Brett's Rust Development Server is offline, with the last sighting 3 days 4 hours ago. Averaged across the last seven days: 0 players.
Server Tags
How should the tags on Brett's Rust Development Server be interpreted?
For Brett's Rust Development Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Brett's Rust Development Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Brett's Rust Development Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Brett's Rust Development Server Rust version: which one?
Rust network protocol 2634 and build 166494 on Windows is what Brett's Rust Development Server uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Brett's Rust Development Server?
Last seen 3 days 4 hours ago, Brett's Rust Development Server is currently offline. It was up 46% of the time over the last 7 full days, 77 of 168 hours. It was first seen by BestRustServers.xyz on 25 September 2026.
Where can Brett's Rust Development Server be found?
There is no region published by Brett's Rust Development Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 24.60.0.80:28015.
Settings & Map
Brett's Rust Development Server map: which one is it?
A procedural map is what Brett's Rust Development Server runs, generated by the game.
What are the settings and rules for Brett's Rust Development Server?
No gather rate appears in the name of Brett's Rust Development Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Information
When does Brett's Rust Development Server wipe?
The record holds too few wipes for Brett's Rust Development Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 12 days 5 hours.
On Brett's Rust Development Server, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
Brett's Rust Development Server joining: how is it done?
To connect, type client.connect 24.60.0.80:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players The server has 5 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Running build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.