LOCAL SERVER
31.22.93.46:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
LOCAL SERVER ranking: what position does it hold?
In the top 71% of all ranked servers, LOCAL SERVER is #15,977 on player hours for the last seven days.
What is the player count on LOCAL SERVER?
LOCAL SERVER is not online at the moment; its last appearance was 4 days 3 hours ago. The average player count over the last seven days is 0.
Tags and Filters
How should the tags on LOCAL SERVER be interpreted?
The game's server browser reads these tags from LOCAL SERVER: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does LOCAL SERVER appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include LOCAL SERVER: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is LOCAL SERVER on?
Rust network protocol 2634 and build 166494 on Windows is what LOCAL SERVER uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of LOCAL SERVER?
Offline now for LOCAL SERVER, last seen 4 days 3 hours ago. Over the past 7 full days, it was online 2 of 168 hours, 1% of the time. On 1 October 2026, BestRustServers.xyz saw it for the first time.
LOCAL SERVER location: where is it?
No region is published by LOCAL SERVER. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 31.22.93.46:28015 is its address.
Settings & Map
What is the map on LOCAL SERVER?
Generated by the game, the map on LOCAL SERVER is procedural.
LOCAL SERVER rules and settings: what are they?
No gather rate appears in the name of LOCAL SERVER. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.
Wipe Information
On what schedule does LOCAL SERVER wipe?
The record holds too few wipes for LOCAL SERVER to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 1 hours.
How to Join
LOCAL SERVER joining: how is it done?
Enter client.connect 31.22.93.46:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp100- Max players Slots: 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.