InDev|MakeFun
31.43.151.33:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:19 UTC 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of InDev|MakeFun?
Rank #9,807 over the last seven days in player hours: InDev|MakeFun, inside the top 44% of ranked servers.
Is InDev|MakeFun busy?
InDev|MakeFun: 0 players now, with 15 slots available. Averaged across the last seven days: 0 players, peaking at 1.
Tags & Lists
InDev|MakeFun tags: what do they indicate?
Read by the game's server browser, the tags InDev|MakeFun publishes are: gmrust (Game mode): Standard survival gameplay; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166586 (Build): Game build number: 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does InDev|MakeFun appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include InDev|MakeFun are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is InDev|MakeFun on?
On Windows, InDev|MakeFun runs Rust network protocol 2634 and build 166586. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of InDev|MakeFun?
At the moment, InDev|MakeFun is up. Over the past 7 full days, it was online 121 of 168 hours, 72% of the time. The first time BestRustServers.xyz saw it was on 2 October 2026.
InDev|MakeFun location: where is it?
No region is published by InDev|MakeFun. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 31.43.151.33:28015 is its address.
Settings & Map
Which map is used on InDev|MakeFun?
Procedural map: that is what InDev|MakeFun runs, and it is generated by the game.
InDev|MakeFun rules and settings: what are they?
No gather rate appears in the name of InDev|MakeFun. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC: on.
Wipe Information
On what schedule does InDev|MakeFun wipe?
The record holds too few wipes for InDev|MakeFun to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 10 days 12 hours.
On InDev|MakeFun, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join InDev|MakeFun?
To connect, type client.connect 31.43.151.33:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp15- Max players The server has 15 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166586- Build Game build number: 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.