Savage's PrimRust Test
35.132.96.40:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #655 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Savage's PrimRust Test sit in the rankings?
Rank #16,689 over the last seven days in player hours: Savage's PrimRust Test, inside the top 71% of ranked servers. Within the quad group, it is #655.
What is the player count on Savage's PrimRust Test?
The server Savage's PrimRust Test is currently offline; it was last seen 17 days 21 hours ago.
Tags and Filters
What is the meaning of the tags on Savage's PrimRust Test?
The game's server browser reads these tags from Savage's PrimRust Test: gmprimitive (Game mode): Primitive ruleset: guns are absent; bows, spears and melee remain; mp10 (Max players): Slots: 10; ts4 (Group limit): Teams can have at most 4 members; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163493 (Build): Game build number: 163493; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins; ^q (Premium): Access limited to those with Rust's premium status. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Savage's PrimRust Test appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Savage's PrimRust Test: Best modded Rust servers and Best Primitive Rust Servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: Primitive and Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad.
Server Details
Savage's PrimRust Test Rust version: which one?
The combination is Rust network protocol 2633 and build 163493 on Windows for Savage's PrimRust Test. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Savage's PrimRust Test?
Last seen 17 days 21 hours ago, Savage's PrimRust Test is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 26 September 2026.
Where can Savage's PrimRust Test be found?
No region is published by Savage's PrimRust Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 35.132.96.40:28015.
Settings & Map
What is the map on Savage's PrimRust Test?
A procedural map is what Savage's PrimRust Test runs, generated by the game.
What are the settings and rules for Savage's PrimRust Test?
No gather rate appears in the name of Savage's PrimRust Test. The group limit stands at 4 players, listed as quad. It runs primitive, bows, spears and melee, with no guns. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. Access limited to those with Rust's premium status. VAC protection is on.
Wipe Cycle
When does Savage's PrimRust Test wipe?
Savage's PrimRust Test's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 40 days 12 hours.
How to Join
How can I connect to Savage's PrimRust Test?
To connect, type client.connect 35.132.96.40:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. Access limited to those with Rust's premium status.
Server tags
Published as mp10,ptrak,$r?,v2633,gmprimitive,cs163493,^z,^y,^q,ts4
Game
gmprimitive- Game mode Primitive ruleset: guns are absent; bows, spears and melee remain.
mp10- Max players Slots: 10.
ts4- Group limit Teams can have at most 4 members.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163493- Build Game build number: 163493.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
^q- Premium Access limited to those with Rust's premium status.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.