Magic Test Server
35.132.96.40:28115 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:39 UTC 17d ago | 1 | – | running | 1 |
| Fri 25 Sep, 17:58 UTC 19d ago | 1 | – | 1.9 days | 0 |
| Tue 22 Sep, 21:43 UTC 22d ago | 1 | held half | 2.8 days | 0 |
| Sat 19 Sep, 15:13 UTC 25d ago | 1 | held half | 3.3 days | 0 |
| Thu 17 Sep, 21:03 UTC 27d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Magic Test Server sit in the rankings?
In the top 71% of all ranked servers, Magic Test Server is #15,967 on player hours for the last seven days.
What is the player count on Magic Test Server?
At this moment, Magic Test Server is offline, with the last sighting 8 days 4 hours ago.
Tags & Lists
What is the meaning of the tags on Magic Test Server?
The game's server browser reads these tags from Magic Test Server: gmprimitive (Game mode): No guns—bows, spears and melee only; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Running build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Magic Test Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Magic Test Server: Best modded Rust servers and Best Primitive Rust Servers. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Details
What Rust version is Magic Test Server on?
The combination is Rust network protocol 2633 and build 165217 on Windows for Magic Test Server. Joining requires the same protocol; Steam updates your game for you.
Magic Test Server uptime and reliability: what are they?
Last seen 8 days 4 hours ago, Magic Test Server is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Magic Test Server location: where is it?
No region is given by Magic Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 35.132.96.40:28115 is its address.
Rules & Map
Which map is used on Magic Test Server?
A procedural map is what Magic Test Server runs, generated by the game.
What are the settings and rules for Magic Test Server?
A gather rate is not given in the name Magic Test Server. The default cap of 8 players per group is in force. It runs primitive, bows, spears and melee, with no guns. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC: on.
Wipe Information
When does Magic Test Server wipe?
No next wipe can be predicted for Magic Test Server, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 17 days 12 hours.
On Magic Test Server, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
How to Join
Magic Test Server joining: how is it done?
Use the F1 console: client.connect 35.132.96.40:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y
Game
gmprimitive- Game mode No guns—bows, spears and melee only.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Running build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.