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36,923 players on 11,455 servers

Offline #15,967

Magic Test Server

35.132.96.40:28115 checked 8d ago

moddedcarbon

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 27 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:39 UTC 17d ago 1 – running 1
Fri 25 Sep, 17:58 UTC 19d ago 1 – 1.9 days 0
Tue 22 Sep, 21:43 UTC 22d ago 1 held half 2.8 days 0
Sat 19 Sep, 15:13 UTC 25d ago 1 held half 3.3 days 0
Thu 17 Sep, 21:03 UTC 27d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 26 on average
44/400
[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average
5/400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average
4/120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average
10/120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average
4/100

Quick answers

from the figures on this page

Player Numbers

Where does Magic Test Server sit in the rankings?

In the top 71% of all ranked servers, Magic Test Server is #15,967 on player hours for the last seven days.

What is the player count on Magic Test Server?

At this moment, Magic Test Server is offline, with the last sighting 8 days 4 hours ago.

Tags & Lists

What is the meaning of the tags on Magic Test Server?

The game's server browser reads these tags from Magic Test Server: gmprimitive (Game mode): No guns—bows, spears and melee only; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Running build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.

Where does Magic Test Server appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include Magic Test Server: Best modded Rust servers and Best Primitive Rust Servers. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server Details

What Rust version is Magic Test Server on?

The combination is Rust network protocol 2633 and build 165217 on Windows for Magic Test Server. Joining requires the same protocol; Steam updates your game for you.

Magic Test Server uptime and reliability: what are they?

Last seen 8 days 4 hours ago, Magic Test Server is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.

Magic Test Server location: where is it?

No region is given by Magic Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 35.132.96.40:28115 is its address.

Rules & Map

Which map is used on Magic Test Server?

A procedural map is what Magic Test Server runs, generated by the game.

What are the settings and rules for Magic Test Server?

A gather rate is not given in the name Magic Test Server. The default cap of 8 players per group is in force. It runs primitive, bows, spears and melee, with no guns. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC: on.

Wipe Information

When does Magic Test Server wipe?

No next wipe can be predicted for Magic Test Server, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 17 days 12 hours.

On Magic Test Server, what occurs on wipe day?

An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

How to Join

Magic Test Server joining: how is it done?

Use the F1 console: client.connect 35.132.96.40:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y

Game

gmprimitive
Game mode No guns—bows, spears and melee only.
mp10
Max players Slot count is 10.
ts8
Group limit Teams are limited to 8, the default.
v2633
Protocol Protocol 2633: join only if your game matches this version.
cs165217
Build Running build 165217.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Under Modded, because plugins or settings modify play.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.