My Apex Rust Server
37.10.104.16:25720 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.8 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:53 UTC 9d ago | 0 | – | running | 0 |
| Sat 3 Oct, 00:32 UTC 12d ago | 0 | – | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
My Apex Rust Server ranking: what position does it hold?
Over the last seven days, My Apex Rust Server ranks #15,880 in player hours, which is in the top 72% of ranked servers.
What is the player count on My Apex Rust Server?
The current player count for My Apex Rust Server is 0, out of 500 slots. Averaged across the last seven days: 0 players.
Tags and Filters
My Apex Rust Server tags: what do they indicate?
For My Apex Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
My Apex Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include My Apex Rust Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
My Apex Rust Server Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what My Apex Rust Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
My Apex Rust Server performance: is it smooth?
Over 48 hours, it averaged 232 server fps; the lowest was 154. Buildings, deployables and the rest of the world accounted for up to 15,796 entities. Memory use peaked at 1,476 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is My Apex Rust Server and is it online?
My Apex Rust Server is currently online. About 7 hours ago is when it last restarted, based on its uptime. It was up 86% of the time over the last 7 full days, 145 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
My Apex Rust Server location: where is it?
There is no region published by My Apex Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 37.10.104.16:25720 is its address.
Rules & Map
What is the map on My Apex Rust Server?
A procedural map of size 2,100 and seed 454312158 is what My Apex Rust Server runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
My Apex Rust Server rules and settings: what are they?
A gather rate is not given in the name My Apex Rust Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is on.
Wipe Schedule
My Apex Rust Server wipe schedule: what does it show?
The record holds too few wipes for My Apex Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 9 days 12 hours.
On My Apex Rust Server, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join My Apex Rust Server?
Use the F1 console: client.connect 37.10.104.16:25720. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp500- Max players Slots: 500.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.