Mars Colony LOCAL DEVELOPMENT
37.142.145.147:28115 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Mars Colony LOCAL DEVELOPMENT ranking: what position does it hold?
Over the last seven days, Mars Colony LOCAL DEVELOPMENT ranks #13,584 in player hours, which is in the top 61% of ranked servers.
What is the player count on Mars Colony LOCAL DEVELOPMENT?
The current player count for Mars Colony LOCAL DEVELOPMENT is 0, out of 4 slots. Averaged across the last seven days: 0 players, peaking at 1.
Tags and Filters
What is the meaning of the tags on Mars Colony LOCAL DEVELOPMENT?
Read by the game's server browser, the tags Mars Colony LOCAL DEVELOPMENT publishes are: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Mars Colony LOCAL DEVELOPMENT in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Mars Colony LOCAL DEVELOPMENT: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is Mars Colony LOCAL DEVELOPMENT on?
On Windows, Mars Colony LOCAL DEVELOPMENT runs Rust network protocol 2634 and build 167398. Your game has to match the protocol to connect; Steam takes care of updating it.
Mars Colony LOCAL DEVELOPMENT uptime and reliability: what are they?
At the moment, Mars Colony LOCAL DEVELOPMENT is up. Over the past 3 full days, it was online 72 of 72 hours, 100% of the time. On 10 October 2026, BestRustServers.xyz saw it for the first time.
Where can Mars Colony LOCAL DEVELOPMENT be found?
There is no region published by Mars Colony LOCAL DEVELOPMENT. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 37.142.145.147:28115 is its address.
Settings & Map
Mars Colony LOCAL DEVELOPMENT rules and settings: what are they?
A gather rate is not given in the name Mars Colony LOCAL DEVELOPMENT. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is off.
Wipe Schedule
On what schedule does Mars Colony LOCAL DEVELOPMENT wipe?
Mars Colony LOCAL DEVELOPMENT's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 3 days 23 hours.
Connect
What is the process to join Mars Colony LOCAL DEVELOPMENT?
Use the F1 console: client.connect 37.142.145.147:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players The server has 4 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.