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49,807 players on 11,519 servers

Online #13,584

Mars Colony LOCAL DEVELOPMENT

37.142.145.147:28115 checked 7m ago

moddedoxide

Players

Now0/4
Peak, 48 hours–
7-day average0
7-day peak1
AveragePeak
0123411:0020:0005:0014:0023:0009:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
122/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
132/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
36/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
10/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
30/700

Quick answers

from the figures on this page

Player Count

Mars Colony LOCAL DEVELOPMENT ranking: what position does it hold?

Over the last seven days, Mars Colony LOCAL DEVELOPMENT ranks #13,584 in player hours, which is in the top 61% of ranked servers.

What is the player count on Mars Colony LOCAL DEVELOPMENT?

The current player count for Mars Colony LOCAL DEVELOPMENT is 0, out of 4 slots. Averaged across the last seven days: 0 players, peaking at 1.

Tags and Filters

What is the meaning of the tags on Mars Colony LOCAL DEVELOPMENT?

Read by the game's server browser, the tags Mars Colony LOCAL DEVELOPMENT publishes are: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Mars Colony LOCAL DEVELOPMENT in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include Mars Colony LOCAL DEVELOPMENT: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server Details

What Rust version is Mars Colony LOCAL DEVELOPMENT on?

On Windows, Mars Colony LOCAL DEVELOPMENT runs Rust network protocol 2634 and build 167398. Your game has to match the protocol to connect; Steam takes care of updating it.

Mars Colony LOCAL DEVELOPMENT uptime and reliability: what are they?

At the moment, Mars Colony LOCAL DEVELOPMENT is up. Over the past 3 full days, it was online 72 of 72 hours, 100% of the time. On 10 October 2026, BestRustServers.xyz saw it for the first time.

Where can Mars Colony LOCAL DEVELOPMENT be found?

There is no region published by Mars Colony LOCAL DEVELOPMENT. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 37.142.145.147:28115 is its address.

Settings & Map

Mars Colony LOCAL DEVELOPMENT rules and settings: what are they?

A gather rate is not given in the name Mars Colony LOCAL DEVELOPMENT. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is off.

Wipe Schedule

On what schedule does Mars Colony LOCAL DEVELOPMENT wipe?

Mars Colony LOCAL DEVELOPMENT's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 3 days 23 hours.

Connect

What is the process to join Mars Colony LOCAL DEVELOPMENT?

Use the F1 console: client.connect 37.142.145.147:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp4
Max players The server has 4 slots.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167398
Build Running build 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.