Mars Colony LOCAL DEVELOPMENT
37.142.145.147:28115 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:17 UTC 3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Mars Colony LOCAL DEVELOPMENT ranking: what position does it hold?
In the top 71% of all ranked servers, Mars Colony LOCAL DEVELOPMENT is #15,961 on player hours for the last seven days.
Is Mars Colony LOCAL DEVELOPMENT busy?
Mars Colony LOCAL DEVELOPMENT is not online at the moment; its last appearance was 3 days 19 hours ago. Averaged across the last seven days: 0 players.
Server Tags
How should the tags on Mars Colony LOCAL DEVELOPMENT be interpreted?
For Mars Colony LOCAL DEVELOPMENT, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Mars Colony LOCAL DEVELOPMENT appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Mars Colony LOCAL DEVELOPMENT are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is Mars Colony LOCAL DEVELOPMENT on?
On Windows, Mars Colony LOCAL DEVELOPMENT runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.
Mars Colony LOCAL DEVELOPMENT uptime and reliability: what are they?
Offline now for Mars Colony LOCAL DEVELOPMENT, last seen 3 days 19 hours ago. Over the past 3 full days, it was online 0 of 72 hours, 0% of the time. It was first seen by BestRustServers.xyz on 10 October 2026.
What is the location of Mars Colony LOCAL DEVELOPMENT?
There is no region published by Mars Colony LOCAL DEVELOPMENT. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 37.142.145.147:28115.
Rules & Map
What are the settings and rules for Mars Colony LOCAL DEVELOPMENT?
The name Mars Colony LOCAL DEVELOPMENT carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: off.
Wipe Schedule
On what schedule does Mars Colony LOCAL DEVELOPMENT wipe?
Too few wipes are on record for Mars Colony LOCAL DEVELOPMENT to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 3 days 19 hours.
On Mars Colony LOCAL DEVELOPMENT, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join Mars Colony LOCAL DEVELOPMENT?
Enter client.connect 37.142.145.147:28115 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp4- Max players The server has 4 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.