Hat's Server 4
37.148.220.87:28024 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:57 UTC 12d ago | 3 | – | running | 0 |
| Sat 26 Sep, 00:57 UTC 18d ago | 2 | halved by day 1 | 5.6 days | 0 |
| Fri 25 Sep, 14:55 UTC 18d ago | 2 | – | 0.4 days | 0 |
| Thu 24 Sep, 22:11 UTC 19d ago | 2 | – | 0.7 days | 0 |
| Wed 23 Sep, 23:21 UTC 20d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Hat's Server 4 ranking: what position does it hold?
In the top 71% of all ranked servers, Hat's Server 4 is #15,960 on player hours for the last seven days.
How many players are on Hat's Server 4?
At this moment, Hat's Server 4 shows 0 players. Averaged across the last seven days: 0 players.
Server Tags
How should the tags on Hat's Server 4 be interpreted?
The game's server browser reads these tags from Hat's Server 4: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): The server has 0 slots; ts50 (Group limit): Teams can have at most 50 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166493 (Build): Build 166493; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Hat's Server 4?
These BestRustServers.xyz lists include Hat's Server 4: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Hat's Server 4 on?
The combination is Rust network protocol 2634 and build 166493 on Linux for Hat's Server 4. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Hat's Server 4 smooth?
Over 48 hours, it averaged 40 server fps; the lowest was 40. It held up to 133,950 entities: everything from buildings to deployables in the world. The maximum memory used was 5,264 MB. Players feel lag when fps is low and entity count climbs.
Hat's Server 4 uptime and reliability: what are they?
At the moment, Hat's Server 4 is up. The uptime it reports shows a restart roughly 12 days 17 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Hat's Server 4?
No region is published by Hat's Server 4. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.148.220.87:28024.
Rules and Settings
What is the map on Hat's Server 4?
A procedural map of size 4,750 and seed 1337 is what Hat's Server 4 runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
What rules and configuration does Hat's Server 4 have?
A gather rate is not given in the name Hat's Server 4. Up to 50 players per group. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. The server has VAC on.
Wipe Schedule
On what schedule does Hat's Server 4 wipe?
With irregular wipe times on Hat's Server 4, no next wipe is predictable. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 12 days 19 hours.
What happens on wipe day on Hat's Server 4?
Across its recent wipes, the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 1.
Join Server
What is the process to join Hat's Server 4?
Enter client.connect 37.148.220.87:28024 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts50,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp0- Max players The server has 0 slots.
ts50- Group limit Teams can have at most 50 members.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166493- Build Build 166493.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.