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BestRustServers.xyz

45,351 players on 11,499 servers

Online #15,960

Hat's Server 4

37.148.220.87:28024 checked 10m ago

moddedcarbon

Players

Now0/?
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:57 UTC 12d ago 3 – running 0
Sat 26 Sep, 00:57 UTC 18d ago 2 halved by day 1 5.6 days 0
Fri 25 Sep, 14:55 UTC 18d ago 2 – 0.4 days 0
Thu 24 Sep, 22:11 UTC 19d ago 2 – 0.7 days 0
Wed 23 Sep, 23:21 UTC 20d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
96/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
94/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
30/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
9/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
32/700

Quick answers

from the figures on this page

Player Numbers

Hat's Server 4 ranking: what position does it hold?

In the top 71% of all ranked servers, Hat's Server 4 is #15,960 on player hours for the last seven days.

How many players are on Hat's Server 4?

At this moment, Hat's Server 4 shows 0 players. Averaged across the last seven days: 0 players.

Server Tags

How should the tags on Hat's Server 4 be interpreted?

The game's server browser reads these tags from Hat's Server 4: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): The server has 0 slots; ts50 (Group limit): Teams can have at most 50 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166493 (Build): Build 166493; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Which lists and filters on BestRustServers.xyz contain Hat's Server 4?

These BestRustServers.xyz lists include Hat's Server 4: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

What Rust version is Hat's Server 4 on?

The combination is Rust network protocol 2634 and build 166493 on Linux for Hat's Server 4. Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on Hat's Server 4 smooth?

Over 48 hours, it averaged 40 server fps; the lowest was 40. It held up to 133,950 entities: everything from buildings to deployables in the world. The maximum memory used was 5,264 MB. Players feel lag when fps is low and entity count climbs.

Hat's Server 4 uptime and reliability: what are they?

At the moment, Hat's Server 4 is up. The uptime it reports shows a restart roughly 12 days 17 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.

What is the location of Hat's Server 4?

No region is published by Hat's Server 4. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.148.220.87:28024.

Rules and Settings

What is the map on Hat's Server 4?

A procedural map of size 4,750 and seed 1337 is what Hat's Server 4 runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.

What rules and configuration does Hat's Server 4 have?

A gather rate is not given in the name Hat's Server 4. Up to 50 players per group. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. The server has VAC on.

Wipe Schedule

On what schedule does Hat's Server 4 wipe?

With irregular wipe times on Hat's Server 4, no next wipe is predictable. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 12 days 19 hours.

What happens on wipe day on Hat's Server 4?

Across its recent wipes, the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 1.

Join Server

What is the process to join Hat's Server 4?

Enter client.connect 37.148.220.87:28024 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts50,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp0
Max players The server has 0 slots.
ts50
Group limit Teams can have at most 50 members.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166493
Build Build 166493.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The Modded category applies; plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.