IWGamin - Test (Closed)
37.200.44.225:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 10:33 UTC 16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of IWGamin - Test (Closed)?
Over the last seven days, IWGamin - Test (Closed) ranks #16,699 in player hours, which is in the top 70% of ranked servers.
Is IWGamin - Test (Closed) busy?
The server IWGamin - Test (Closed) is currently offline; it was last seen 13 days ago.
Server Tags
IWGamin - Test (Closed) tags: what do they indicate?
For IWGamin - Test (Closed), the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Running build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does IWGamin - Test (Closed) appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include IWGamin - Test (Closed) are: Best modded Rust servers. These filters on the server list display it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
IWGamin - Test (Closed) Rust version: which one?
Rust network protocol 2633 and build 165217 on Linux is what IWGamin - Test (Closed) uses. Your game has to match the protocol to connect; Steam takes care of updating it.
IWGamin - Test (Closed) uptime and reliability: what are they?
Last seen 13 days ago, IWGamin - Test (Closed) is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 21 September 2026.
IWGamin - Test (Closed) location: where is it?
There is no region published by IWGamin - Test (Closed). BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 37.200.44.225:28015.
Settings & Map
IWGamin - Test (Closed) map: which one is it?
Generated by the game, the map on IWGamin - Test (Closed) is procedural, size 3,500, seed 12345. The map can be viewed on RustMaps from this page, since size and seed fix it.
IWGamin - Test (Closed) rules and settings: what are they?
A gather rate is not given in the name IWGamin - Test (Closed). With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Cycle
IWGamin - Test (Closed) wipe schedule: what does it show?
IWGamin - Test (Closed)'s wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 16 days 13 hours.
What happens on wipe day on IWGamin - Test (Closed)?
An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join IWGamin - Test (Closed)?
Enter client.connect 37.200.44.225:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players The server has 100 slots.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Running build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.