My Creative Test Server
37.214.24.2:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
My Creative Test Server ranking: what position does it hold?
Over the last seven days, My Creative Test Server ranks #13,272 in player hours, which is in the top – of ranked servers.
What is the player count on My Creative Test Server?
The server My Creative Test Server is currently offline; it was last seen 24 days 20 hours ago.
Tags and Filters
What is the meaning of the tags on My Creative Test Server?
For My Creative Test Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain My Creative Test Server?
These BestRustServers.xyz lists include My Creative Test Server: Best Rust build servers, Rust community servers, ranked and Best Rust creative servers. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
What Rust version is My Creative Test Server on?
The combination is Rust network protocol 2633 and build 164530 on Windows for My Creative Test Server. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is My Creative Test Server and is it online?
Offline now for My Creative Test Server, last seen 24 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 19 September 2026.
My Creative Test Server location: where is it?
No region is published by My Creative Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 37.214.24.2:28015 is its address.
Rules and Settings
Which map is used on My Creative Test Server?
Procedural map: that is what My Creative Test Server runs, and it is generated by the game.
What rules and configuration does My Creative Test Server have?
The name My Creative Test Server carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. The server has VAC on.
Wipe Cycle
When does My Creative Test Server wipe?
Too few wipes are on record for My Creative Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 38 days 19 hours.
Join Server
How can I connect to My Creative Test Server?
To connect, type client.connect 37.214.24.2:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.