RedLava.World | Rust
EU 37.221.93.134:29015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 05:48 UTC 5d ago | 1 | – | running | 0 |
| Mon 5 Oct, 00:35 UTC 9d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Sun 4 Oct, 12:42 UTC 9d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does RedLava.World | Rust sit in the rankings?
Player hours over the last seven days place RedLava.World | Rust at #1,947 in Europe, and at #7,136 in the top 32% of ranked servers.
What is the player count on RedLava.World | Rust?
0 of 50 slots are filled on RedLava.World | Rust at the moment. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Tags & Lists
RedLava.World | Rust tags: what do they indicate?
For RedLava.World | Rust, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; EU (Europe): In the server browser it appears under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
RedLava.World | Rust in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RedLava.World | Rust are: Rust servers in Europe, Rust community servers, ranked and Vanilla-tagged Rust servers. These filters on the server list display it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
What Rust version is RedLava.World | Rust on?
Rust network protocol 2634 and build 167781 on Linux is what RedLava.World | Rust uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on RedLava.World | Rust?
Its average server fps over the last 48 hours was 60, with a low of 45. Buildings, deployables and the rest of the world accounted for up to 140,557 entities. At its highest, memory usage was 3,441 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of RedLava.World | Rust?
The server is online: RedLava.World | Rust. About 1 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 139 of 168 hours, 83% of the time. On 4 October 2026, BestRustServers.xyz saw it for the first time.
Where can RedLava.World | Rust be found?
With its EU tag, RedLava.World | Rust lists itself in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 37.221.93.134:29015 is its address.
Rules & Map
Which map is used on RedLava.World | Rust?
A procedural map of size 4,500 and seed 1337 is what RedLava.World | Rust runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
What are the settings and rules for RedLava.World | Rust?
No gather rate appears in the name of RedLava.World | Rust. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Cycle
RedLava.World | Rust wipe schedule: what does it show?
With irregular wipe times on RedLava.World | Rust, no next wipe is predictable. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 5 days 20 hours.
On RedLava.World | Rust, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 4 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
How to Join
What is the process to join RedLava.World | Rust?
To connect, type client.connect 37.221.93.134:29015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://redlava.world/rust.
Server tags
Published as mp50,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167781,ts8
Game
gmvanilla- Game mode Survival, vanilla style.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.