A Rust Server
37.230.228.133:28300 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 13:34 UTC 7d ago | 2 | – | running | 2 |
| Mon 5 Oct, 15:33 UTC 9d ago | 2 | – | 1.9 days | 1 |
| Thu 1 Oct, 17:33 UTCFW 13d ago | 0 | – | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does A Rust Server sit in the rankings?
Over the last seven days, A Rust Server ranks #14,321 in player hours, which is in the top 65% of ranked servers.
Is A Rust Server busy?
The server A Rust Server is currently offline; it was last seen 5 hours ago. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 02:00 UTC, when the average player count was 0.
Tags & Lists
How should the tags on A Rust Server be interpreted?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon; modded (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
A Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include A Rust Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
A Rust Server Rust version: which one?
On Linux, A Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on A Rust Server smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 30. Buildings, deployables and the rest of the world accounted for up to 2,685 entities. At its highest, memory usage was 795 MB. Players feel lag when fps is low and entity count climbs.
How reliable is A Rust Server and is it online?
Last seen 5 hours ago, A Rust Server is currently offline. About 53 minutes ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 17 of 168 hours, 10% of the time. The first time BestRustServers.xyz saw it was on 14 September 2026.
Where can A Rust Server be found?
No region is published by A Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 37.230.228.133:28300.
Settings & Map
Which map is used on A Rust Server?
On A Rust Server, the map is procedural, size 1,024 with seed 1, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Micro Rust.
A Rust Server rules and settings: what are they?
No gather rate appears in the name of A Rust Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. The server has VAC on.
Wipe Schedule
On what schedule does A Rust Server wipe?
With irregular wipe times on A Rust Server, no next wipe is predictable. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 7 days 14 hours.
What happens on wipe day on A Rust Server?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to A Rust Server?
Enter client.connect 37.230.228.133:28300 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y,modded
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slots: 40.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
modded- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.