Puffins Pool
38.13.122.123:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Puffins Pool ranking: what position does it hold?
Over the last seven days, Puffins Pool ranks #15,975 in player hours, which is in the top 71% of ranked servers.
How many players are on Puffins Pool?
At this moment, Puffins Pool is offline, with the last sighting 10 days 1 hours ago.
Tags and Filters
How should the tags on Puffins Pool be interpreted?
The game's server browser reads these tags from Puffins Pool: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Puffins Pool appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Puffins Pool: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Puffins Pool on?
The combination is Rust network protocol 2634 and build 166652 on Windows for Puffins Pool. Joining requires the same protocol; Steam updates your game for you.
Puffins Pool uptime and reliability: what are they?
Offline now for Puffins Pool, last seen 10 days 1 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 4 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Puffins Pool?
No region is given by Puffins Pool. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 38.13.122.123:28015.
Rules and Settings
What is the map on Puffins Pool?
A procedural map is what Puffins Pool runs, generated by the game.
What rules and configuration does Puffins Pool have?
No gather rate appears in the name of Puffins Pool. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Cycle
Puffins Pool wipe schedule: what does it show?
Puffins Pool's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 10 days 2 hours.
Connect
How can I connect to Puffins Pool?
To connect, type client.connect 38.13.122.123:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.