RustDev staging test (local only)
38.64.19.137:28115 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does RustDev staging test (local only) sit in the rankings?
In the top 71% of all ranked servers, RustDev staging test (local only) is #15,962 on player hours for the last seven days.
What is the player count on RustDev staging test (local only)?
The server RustDev staging test (local only) is currently offline; it was last seen 9 days 19 hours ago.
Tags and Filters
RustDev staging test (local only) tags: what do they indicate?
Read by the game's server browser, the tags RustDev staging test (local only) publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166655 (Build): Game build number: 166655; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
RustDev staging test (local only) in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RustDev staging test (local only) are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
RustDev staging test (local only) Rust version: which one?
The combination is Rust network protocol 2634 and build 166655 on Windows for RustDev staging test (local only). Your game has to match the protocol to connect; Steam takes care of updating it.
RustDev staging test (local only) uptime and reliability: what are they?
Offline now for RustDev staging test (local only), last seen 9 days 19 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 4 October 2026.
Where can RustDev staging test (local only) be found?
No region is published by RustDev staging test (local only). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 38.64.19.137:28115.
Settings & Map
RustDev staging test (local only) map: which one is it?
Generated by the game, the map on RustDev staging test (local only) is procedural.
RustDev staging test (local only) rules and settings: what are they?
No gather rate appears in the name of RustDev staging test (local only). The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Information
On what schedule does RustDev staging test (local only) wipe?
RustDev staging test (local only)'s wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 9 days 20 hours.
Join Server
RustDev staging test (local only) joining: how is it done?
Enter client.connect 38.64.19.137:28115 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166655- Build Game build number: 166655.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.