128 Tick Vanilla+ optimized by phrinj
NA · us2 40.160.241.203:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence
- usual gap
- 0.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 22d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:32 UTC 22h ago | – | – | running | 1 |
| Thu 8 Oct, 01:39 UTC 6d ago | 1 | – | 5.5 days | 1 |
| Wed 7 Oct, 16:58 UTC 6d ago | 1 | – | 0.4 days | 0 |
| Mon 5 Oct, 15:23 UTC 8d ago | 2 | held half | 2.1 days | 0 |
| Sun 4 Oct, 09:56 UTC 10d ago | 3 | – | 1.2 days | 0 |
| Sun 4 Oct, 01:36 UTC 10d ago | 3 | – | 0.3 days | 0 |
| Fri 2 Oct, 05:43 UTC 12d ago | 0 | – | 1.8 days | 0 |
| Thu 1 Oct, 18:14 UTCFW 12d ago | 1 | – | 0.5 days | 0 |
| Thu 1 Oct, 11:04 UTC 13d ago | 1 | – | 0.3 days | 1 |
| Wed 30 Sep, 10:06 UTC 14d ago | 1 | – | 1 days | 1 |
| Fri 25 Sep, 09:04 UTC 19d ago | 2 | held half | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
128 Tick Vanilla+ optimized by phrinj ranking: what position does it hold?
128 Tick Vanilla+ optimized by phrinj ranks #1,025 in North America and #6,290 overall on player hours over the last seven days, in the top 28% of ranked servers.
How many players are on 128 Tick Vanilla+ optimized by phrinj?
0 of 100 slots are filled on 128 Tick Vanilla+ optimized by phrinj at the moment. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Server Tags
128 Tick Vanilla+ optimized by phrinj tags: what do they indicate?
The game's server browser reads these tags from 128 Tick Vanilla+ optimized by phrinj: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $rus2 (Region code): Listed region code: us2; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does 128 Tick Vanilla+ optimized by phrinj appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include 128 Tick Vanilla+ optimized by phrinj: Best modded Rust servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Server Information
128 Tick Vanilla+ optimized by phrinj Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for 128 Tick Vanilla+ optimized by phrinj. Joining requires the same protocol; Steam updates your game for you.
128 Tick Vanilla+ optimized by phrinj uptime and reliability: what are they?
128 Tick Vanilla+ optimized by phrinj is currently online. Over the past 7 full days, it was online 60 of 168 hours, 36% of the time. The first time BestRustServers.xyz saw it was on 25 September 2026.
What is the location of 128 Tick Vanilla+ optimized by phrinj?
With its NA tag, 128 Tick Vanilla+ optimized by phrinj lists itself in North America; its region code is us2. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 40.160.241.203:28015.
Rules & Map
Which map is used on 128 Tick Vanilla+ optimized by phrinj?
On 128 Tick Vanilla+ optimized by phrinj, the map is procedural, size 2,500 with seed 7721094, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
128 Tick Vanilla+ optimized by phrinj rules and settings: what are they?
The name 128 Tick Vanilla+ optimized by phrinj carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC: on.
Wipe Schedule
128 Tick Vanilla+ optimized by phrinj wipe schedule: what does it show?
128 Tick Vanilla+ optimized by phrinj wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 22 hours. The tags declare wipes once a month.
On 128 Tick Vanilla+ optimized by phrinj, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
How to Join
What is the process to join 128 Tick Vanilla+ optimized by phrinj?
Use the F1 console: client.connect 40.160.241.203:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1 is its website.
Server tags
Published as mp100,ptrak,$rus2,v2634,^z,^y,^m,NA,gmrust,cs167781,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$rus2- Region code Listed region code: us2.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.