Gamers_Republic Test Server
41.76.213.81:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:52 UTC 13h ago | – | – | running | 0 |
| Sat 3 Oct, 06:59 UTC 11d ago | 0 | – | 10.5 days | 0 |
| Wed 16 Sep, 11:04 UTC 27d ago | 1 | halved by day 1 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Gamers_Republic Test Server?
Over the last seven days, Gamers_Republic Test Server ranks #10,985 in player hours, which is in the top 49% of ranked servers.
Is Gamers_Republic Test Server busy?
The current player count for Gamers_Republic Test Server is 0, out of 50 slots. The seven-day average player count stands at 0, and the highest point was 1. In the last 48 hours, 20:00 UTC saw the highest activity, with an average of 0 players.
Tags and Filters
Gamers_Republic Test Server tags: what do they indicate?
Read by the game's server browser, the tags Gamers_Republic Test Server publishes are: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts50 (Group limit): Teams can have at most 50 members; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Gamers_Republic Test Server?
The BestRustServers.xyz lists that include Gamers_Republic Test Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Overview
Gamers_Republic Test Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for Gamers_Republic Test Server. Joining requires the same protocol; Steam updates your game for you.
Gamers_Republic Test Server performance: is it smooth?
Its average server fps over the last 48 hours was 30, with a low of 26. The entity count reached 68,760, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,302 MB. Players feel lag when fps is low and entity count climbs.
Gamers_Republic Test Server uptime and reliability: what are they?
The server is online: Gamers_Republic Test Server. According to its reported uptime, the last restart was about 10 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Gamers_Republic Test Server be found?
There is no region published by Gamers_Republic Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 41.76.213.81:28025 is its address.
Rules and Settings
Which map is used on Gamers_Republic Test Server?
Generated by the game, the map on Gamers_Republic Test Server is procedural, size 3,500, seed 1337. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
Gamers_Republic Test Server rules and settings: what are they?
A gather rate is not given in the name Gamers_Republic Test Server. No more than 50 players to a group. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
When does Gamers_Republic Test Server wipe?
With irregular wipe times on Gamers_Republic Test Server, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 13 hours.
What happens on wipe day on Gamers_Republic Test Server?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
Connect
What is the process to join Gamers_Republic Test Server?
To connect, type client.connect 41.76.213.81:28025 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://gamersrepublic91.wixsite.com/gamers_republic.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slot count is 50.
ts50- Group limit Teams can have at most 50 members.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.