[WIP] Hallowner-Server
42.114.18.19:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does [WIP] Hallowner-Server sit in the rankings?
Over the last seven days, [WIP] Hallowner-Server ranks #16,011 in player hours, which is in the top 70% of ranked servers.
What is the player count on [WIP] Hallowner-Server?
The server [WIP] Hallowner-Server is currently offline; it was last seen 10 days 20 hours ago.
Tags and Filters
What is the meaning of the tags on [WIP] Hallowner-Server?
The game's server browser reads these tags from [WIP] Hallowner-Server: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain [WIP] Hallowner-Server?
These BestRustServers.xyz lists include [WIP] Hallowner-Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is [WIP] Hallowner-Server on?
Rust network protocol 2634 and build 166652 on Windows is what [WIP] Hallowner-Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of [WIP] Hallowner-Server?
Last seen 10 days 20 hours ago, [WIP] Hallowner-Server is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 3 October 2026.
Where can [WIP] Hallowner-Server be found?
There is no region published by [WIP] Hallowner-Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 42.114.18.19:28015 is its address.
Rules & Map
What is the map on [WIP] Hallowner-Server?
Generated by the game, the map on [WIP] Hallowner-Server is procedural.
What are the settings and rules for [WIP] Hallowner-Server?
The name [WIP] Hallowner-Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. VAC protection is on.
Wipe Schedule
When does [WIP] Hallowner-Server wipe?
Too few wipes are on record for [WIP] Hallowner-Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 10 days 21 hours.
Connect
What is the process to join [WIP] Hallowner-Server?
Use the F1 console: client.connect 42.114.18.19:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y
Game
gmvanilla- Game mode Survival in vanilla mode.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.