BotWorld Dev
45.170.75.121:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of BotWorld Dev?
Over the last seven days, BotWorld Dev ranks #10,725 in player hours, which is in the top 48% of ranked servers.
How many players are on BotWorld Dev?
The current player count for BotWorld Dev is 1, out of 10 slots. Averaged across the last seven days: 1 players, peaking at 1. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Server Tags
BotWorld Dev tags: what do they indicate?
The game's server browser reads these tags from BotWorld Dev: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
BotWorld Dev in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include BotWorld Dev: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Information
What Rust version is BotWorld Dev on?
Rust network protocol 2634 and build 167781 on Windows is what BotWorld Dev uses. Joining requires the same protocol; Steam updates your game for you.
BotWorld Dev uptime and reliability: what are they?
At the moment, BotWorld Dev is up. On 16 October 2026, BestRustServers.xyz saw it for the first time.
Where can BotWorld Dev be found?
There is no region published by BotWorld Dev. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 45.170.75.121:28015 is its address.
Settings & Map
What is the map on BotWorld Dev?
A procedural map is what BotWorld Dev runs, generated by the game.
What are the settings and rules for BotWorld Dev?
No gather rate appears in the name of BotWorld Dev. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Schedule
On what schedule does BotWorld Dev wipe?
The record holds too few wipes for BotWorld Dev to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 4 hours.
How to Join
How can I connect to BotWorld Dev?
Enter client.connect 45.170.75.121:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.