Teste local x64
45.187.111.134:28185 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Teste local x64 sit in the rankings?
Rank #15,984 over the last seven days in player hours: Teste local x64, inside the top 71% of ranked servers.
How many players are on Teste local x64?
At this moment, Teste local x64 is offline, with the last sighting 9 days 19 hours ago.
Server Tags
Teste local x64 tags: what do they indicate?
Read by the game's server browser, the tags Teste local x64 publishes are: mp1 (Max players): Slot count is 1; v1069 (Protocol): Protocol 1069: join only if your game matches this version; rust (Custom tag): Set by the owner or a plugin, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.
Teste local x64 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Teste local x64 are: Rust servers with a gather rate over 10x and Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Gather rate: More than 10x.
Server Overview
What Rust version is Teste local x64 on?
On Windows, Teste local x64 runs Rust network protocol 1069. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Teste local x64?
Last seen 9 days 19 hours ago, Teste local x64 is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 4 October 2026, BestRustServers.xyz saw it for the first time.
Where can Teste local x64 be found?
No region is published by Teste local x64. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 45.187.111.134:28185 is its address.
Rules and Settings
What rules and configuration does Teste local x64 have?
64x gather: that is the rate Teste local x64 states in its name. The server does not publish a group limit. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. The server has VAC on.
Wipe Schedule
On what schedule does Teste local x64 wipe?
The record holds too few wipes for Teste local x64 to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it.
Connect
Teste local x64 joining: how is it done?
Use the F1 console: client.connect 45.187.111.134:28185. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as rust,mp1,v1069
Game
mp1- Max players Slot count is 1.
v1069- Protocol Protocol 1069: join only if your game matches this version.
Other
rust- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.