Wicked Dev
45.43.163.69:28021 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:56 UTC 1h ago | – | – | – | 1 |
| Sun 11 Oct, 23:13 UTC 1d ago | – | – | – | 1 |
| Sun 11 Oct, 18:37 UTC 2d ago | – | – | – | 1 |
| Fri 9 Oct, 15:15 UTC 4d ago | – | – | – | 0 |
| Fri 9 Oct, 14:35 UTC 4d ago | – | – | – | 0 |
| Wed 7 Oct, 23:25 UTC 5d ago | – | – | – | 0 |
| Mon 5 Oct, 14:59 UTC 8d ago | – | – | – | 1 |
| Sun 4 Oct, 23:22 UTC 8d ago | – | – | – | 1 |
| Sun 4 Oct, 22:03 UTC 9d ago | – | – | – | 0 |
| Sun 4 Oct, 12:27 UTC 9d ago | – | – | – | 1 |
| Sat 3 Oct, 16:08 UTC 10d ago | – | – | – | 1 |
| Sat 3 Oct, 14:15 UTC 10d ago | – | – | – | 0 |
| Sat 3 Oct, 13:01 UTC 10d ago | – | – | – | 2 |
| Fri 2 Oct, 16:18 UTC 11d ago | – | – | – | 0 |
| Fri 2 Oct, 00:54 UTC 11d ago | – | – | – | 2 |
| Thu 1 Oct, 20:22 UTCFW 12d ago | – | – | – | 0 |
| Wed 30 Sep, 21:43 UTC 13d ago | – | – | – | 0 |
| Mon 28 Sep, 21:53 UTC 15d ago | – | – | – | 0 |
| Mon 28 Sep, 20:31 UTC 15d ago | – | – | – | 1 |
| Sat 26 Sep, 13:40 UTC 17d ago | – | – | – | 2 |
Similar servers
Quick answers
Player Numbers
Wicked Dev ranking: what position does it hold?
In the top 28% of all ranked servers, Wicked Dev is #6,230 on player hours for the last seven days.
Is Wicked Dev busy?
The current player count for Wicked Dev is 1, out of 500 slots. The average player count over the last seven days is 0, with a peak of 2. In the last 48 hours, 20:00 UTC saw the highest activity, with an average of 1 players.
Tags & Lists
Wicked Dev tags: what do they indicate?
Read by the game's server browser, the tags Wicked Dev publishes are: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): Slots: 500; ts32 (Group limit): 32 is the largest team allowed; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Wicked Dev?
These BestRustServers.xyz lists include Wicked Dev: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
Wicked Dev Rust version: which one?
On Linux, Wicked Dev runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.
Wicked Dev performance: is it smooth?
Over 48 hours, it averaged 248 server fps; the lowest was 126. The entity count reached 85,383, covering buildings, deployables and all other world objects. Memory use peaked at 4,096 MB. Players feel lag when fps is low and entity count climbs.
Wicked Dev uptime and reliability: what are they?
The server is online: Wicked Dev. According to its reported uptime, the last restart was about 8 minutes ago. Over the past 7 full days, it was online 160 of 168 hours, 95% of the time. It was first seen by BestRustServers.xyz on 20 September 2026.
What is the location of Wicked Dev?
No region is given by Wicked Dev. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 45.43.163.69:28021.
Settings & Map
Which map is used on Wicked Dev?
On Wicked Dev, the map is procedural, size 2,000 with seed 2000, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Wicked Dev have?
No gather rate appears in the name of Wicked Dev. No more than 32 players to a group. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
When does Wicked Dev wipe?
Wicked Dev keeps no wipe schedule because it replaces the world every few hours; a reset of that kind does not count as a wipe.
Join Server
What is the process to join Wicked Dev?
To connect, type client.connect 45.43.163.69:28021 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://wickedrust.net/ is its website.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts32,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp500- Max players Slots: 500.
ts32- Group limit 32 is the largest team allowed.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.