NoNameServer
45.61.173.40:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:11 UTC 3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of NoNameServer?
Over the last seven days, NoNameServer ranks #15,986 in player hours, which is in the top 71% of ranked servers.
What is the player count on NoNameServer?
0 players are on NoNameServer at the moment. The seven-day average player count stands at 0.
Tags & Lists
How should the tags on NoNameServer be interpreted?
The game's server browser reads these tags from NoNameServer: gmvanilla (Game mode): Survival, vanilla style; mp0 (Max players): Slot count is 0; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain NoNameServer?
The BestRustServers.xyz lists that include NoNameServer are: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is NoNameServer on?
The combination is Rust network protocol 2634 and build 167398 on Linux for NoNameServer. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on NoNameServer?
Over 48 hours, it averaged 239 server fps; the lowest was 226. It held up to 2,987 entities: everything from buildings to deployables in the world. At its highest, memory usage was 804 MB. What players experience as lag is low fps combined with a rising entity count.
NoNameServer uptime and reliability: what are they?
At the moment, NoNameServer is up. According to its reported uptime, the last restart was about 3 days 11 hours ago. Over the past 7 full days, it was online 63 of 168 hours, 38% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of NoNameServer?
There is no region published by NoNameServer. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 45.61.173.40:28015 is its address.
Settings & Map
NoNameServer map: which one is it?
A procedural map of size 1,000 and seed 1234 is what NoNameServer runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for NoNameServer?
A gather rate is not given in the name NoNameServer. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Information
When does NoNameServer wipe?
NoNameServer's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 3 days 13 hours.
What happens on wipe day on NoNameServer?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Connect
NoNameServer joining: how is it done?
To connect, type client.connect 45.61.173.40:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp0- Max players Slot count is 0.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.