MonkeyCode Test Server
45.62.172.83:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of MonkeyCode Test Server?
Over the last seven days, MonkeyCode Test Server ranks #15,467 in player hours, which is in the top – of ranked servers.
What is the player count on MonkeyCode Test Server?
MonkeyCode Test Server is not online at the moment; its last appearance was 23 days 11 hours ago.
Server Tags
How should the tags on MonkeyCode Test Server be interpreted?
For MonkeyCode Test Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs162929 (Build): Running build 162929; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
MonkeyCode Test Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include MonkeyCode Test Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
MonkeyCode Test Server Rust version: which one?
Rust network protocol 2633 and build 162929 on Linux is what MonkeyCode Test Server uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of MonkeyCode Test Server?
Last seen 23 days 11 hours ago, MonkeyCode Test Server is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of MonkeyCode Test Server?
No region is given by MonkeyCode Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.62.172.83:28015.
Rules & Map
Which map is used on MonkeyCode Test Server?
Procedural map: that is what MonkeyCode Test Server runs, and it is generated by the game.
MonkeyCode Test Server rules and settings: what are they?
The name MonkeyCode Test Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
When does MonkeyCode Test Server wipe?
MonkeyCode Test Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 39 days 18 hours.
How to Join
How can I connect to MonkeyCode Test Server?
Enter client.connect 45.62.172.83:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs162929- Build Running build 162929.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.