[NotPublic] Test branch
45.66.162.55:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:14 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
[NotPublic] Test branch ranking: what position does it hold?
Rank #14,955 over the last seven days in player hours: [NotPublic] Test branch, inside the top 67% of ranked servers.
What is the player count on [NotPublic] Test branch?
At this moment, [NotPublic] Test branch is offline, with the last sighting 30 hours ago. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 0 players.
Server Tags
How should the tags on [NotPublic] Test branch be interpreted?
Read by the game's server browser, the tags [NotPublic] Test branch publishes are: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Slot count is 5; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; jp0 (Custom tag): A non-standard tag, set by the owner or a plugin. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[NotPublic] Test branch in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [NotPublic] Test branch are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
[NotPublic] Test branch Rust version: which one?
On Windows, [NotPublic] Test branch runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.
[NotPublic] Test branch uptime and reliability: what are they?
Offline now for [NotPublic] Test branch, last seen 30 hours ago. It was up 1% of the time over the last 7 full days, 1 of 168 hours. It was first seen by BestRustServers.xyz on 24 September 2026.
Where can [NotPublic] Test branch be found?
No region is given by [NotPublic] Test branch. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 45.66.162.55:28015 is its address.
Rules and Settings
What is the map on [NotPublic] Test branch?
A procedural map is what [NotPublic] Test branch runs, generated by the game.
What are the settings and rules for [NotPublic] Test branch?
No gather rate appears in the name of [NotPublic] Test branch. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is on.
Wipe Information
When does [NotPublic] Test branch wipe?
[NotPublic] Test branch wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 12 days 6 hours.
On [NotPublic] Test branch, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join [NotPublic] Test branch?
To connect, type client.connect 45.66.162.55:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp5,ptrak,jp0,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp5- Max players Slot count is 5.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Other
jp0- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.