Local Dev Server
46.138.18.129:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:49 UTC 10d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:20 UTCFW 12d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Local Dev Server?
Over the last seven days, Local Dev Server ranks #9,159 in player hours, which is in the top 41% of ranked servers.
How many players are on Local Dev Server?
The server Local Dev Server is currently offline; it was last seen 5 hours ago. The seven-day average player count stands at 1, and the highest point was 1. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 1 players.
Tags & Lists
What is the meaning of the tags on Local Dev Server?
Read by the game's server browser, the tags Local Dev Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Slot count is 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Local Dev Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Local Dev Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Local Dev Server on?
The combination is Rust network protocol 2634 and build 167781 on Windows for Local Dev Server. Steam updates your game automatically, but it needs to match the protocol to join.
Local Dev Server uptime and reliability: what are they?
Last seen 5 hours ago, Local Dev Server is currently offline. Over the past 7 full days, it was online 10 of 168 hours, 6% of the time. The first time BestRustServers.xyz saw it was on 17 September 2026.
Where can Local Dev Server be found?
There is no region published by Local Dev Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 46.138.18.129:28015 is its address.
Rules & Map
Local Dev Server map: which one is it?
A procedural map is what Local Dev Server runs, generated by the game.
Local Dev Server rules and settings: what are they?
The name Local Dev Server carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is off.
Wipe Cycle
When does Local Dev Server wipe?
The record holds too few wipes for Local Dev Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 10 days 8 hours.
What happens on wipe day on Local Dev Server?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Join Server
How can I connect to Local Dev Server?
To connect, type client.connect 46.138.18.129:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players Slot count is 5.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.