My Local Dev Server
46.138.95.55:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of My Local Dev Server?
In the top 71% of all ranked servers, My Local Dev Server is #15,960 on player hours for the last seven days.
What is the player count on My Local Dev Server?
The server My Local Dev Server is currently offline; it was last seen 24 hours ago. The seven-day average player count stands at 0.
Tags and Filters
What is the meaning of the tags on My Local Dev Server?
Read by the game's server browser, the tags My Local Dev Server publishes are: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Running build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does My Local Dev Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include My Local Dev Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is My Local Dev Server on?
On Windows, My Local Dev Server runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.
My Local Dev Server uptime and reliability: what are they?
Offline now for My Local Dev Server, last seen 24 hours ago. Uptime of 8% across 1 full day: 2 hours up out of 24. It was first seen by BestRustServers.xyz on 12 October 2026.
What is the location of My Local Dev Server?
No region is published by My Local Dev Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.138.95.55:28015.
Rules and Settings
Which map is used on My Local Dev Server?
Procedural map: that is what My Local Dev Server runs, and it is generated by the game.
What rules and configuration does My Local Dev Server have?
The name My Local Dev Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: off.
Wipe Schedule
When does My Local Dev Server wipe?
The record holds too few wipes for My Local Dev Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 40 hours.
Join Server
My Local Dev Server joining: how is it done?
Use the F1 console: client.connect 46.138.95.55:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp5- Max players Slots: 5.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Running build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.